Beispiel #1
0
        private void OnDisable()
        {
            Undo.undoRedoPerformed   -= OnUndoRedo;
            SceneView.duringSceneGui -= DuringSceneGUI;
            SavePrefs();
            Tools.hidden = false;

            GCommon.UnregisterBeginRender(OnBeginRender);
            GCommon.UnregisterBeginRenderSRP(OnBeginRenderSRP);
            GTerrainTexturePainter.Internal_ReleaseRenderTextures();
        }
        private void OnDisable()
        {
            Undo.undoRedoPerformed -= OnUndoRedo;
            SavePrefs();
            Tools.hidden = false;

            GCommon.UnregisterBeginRender(OnBeginRender);
#if UNITY_2019
            GCommon.UnregisterBeginRenderSRP(OnBeginRenderSRP);
#endif
            GTerrainTexturePainter.Internal_ReleaseRenderTextures();
        }