/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (ParticleSampleGame game = new ParticleSampleGame()) { game.Run(); } }
public override void FinishedLaunching (MonoMac.Foundation.NSObject notification) { game = new ParticleSampleGame(); game.Run (); }
public override void FinishedLaunching(UIApplication app) { // Fun begins.. using (ParticleSampleGame game = new ParticleSampleGame()) { game.Run(); } }
public override void FinishedLaunching(MonoMac.Foundation.NSObject notification) { game = new ParticleSampleGame(); game.Run(); }
private static void Main() { using (var game = new ParticleSampleGame()) game.Run(); }