Esempio n. 1
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 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (ParticleSampleGame game = new ParticleSampleGame())
     {
         game.Run();
     }
 }
Esempio n. 2
0
 /// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (ParticleSampleGame game = new ParticleSampleGame())
     {
         game.Run();
     }
 }
Esempio n. 3
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		public override void FinishedLaunching (MonoMac.Foundation.NSObject notification)
		{
	
			game = new ParticleSampleGame();
			game.Run ();
	
		}
Esempio n. 4
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 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     using (ParticleSampleGame game = new ParticleSampleGame())
     {
         game.Run();
     }
 }
Esempio n. 5
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 public override void FinishedLaunching(UIApplication app)
 {
     // Fun begins..
     using (ParticleSampleGame game = new ParticleSampleGame())
     {
         game.Run();
     }
 }
Esempio n. 6
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 public override void FinishedLaunching(MonoMac.Foundation.NSObject notification)
 {
     game = new ParticleSampleGame();
     game.Run();
 }
Esempio n. 7
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 private static void Main()
 {
     using (var game = new ParticleSampleGame())
         game.Run();
 }
Esempio n. 8
0