コード例 #1
0
		public MissionObjectives(World world, MissionObjectivesInfo moInfo)
		{
			info = moInfo;
			Objectives = new ReadOnlyList<MissionObjective>(objectives);

			world.ObserveAfterWinOrLose = !info.EarlyGameOver;
		}
コード例 #2
0
        public MissionObjectives(World world, MissionObjectivesInfo moInfo)
        {
            info       = moInfo;
            Objectives = new ReadOnlyList <MissionObjective>(objectives);

            world.ObserveAfterWinOrLose = !info.EarlyGameOver;
        }
コード例 #3
0
 public MissionObjectives(Player player, MissionObjectivesInfo info)
 {
     Info        = info;
     this.player = player;
 }
コード例 #4
0
 public MissionObjectives(World world, MissionObjectivesInfo info)
 {
     Info       = info;
     Objectives = new ReadOnlyList <MissionObjective>(objectives);
 }
コード例 #5
0
ファイル: MissionObjectives.cs プロジェクト: CH4Code/OpenRA
		public MissionObjectives(World world, MissionObjectivesInfo info)
		{
			Info = info;
			Objectives = new ReadOnlyList<MissionObjective>(objectives);
		}
コード例 #6
0
ファイル: MissionObjectives.cs プロジェクト: sg6162eq/OpenRA
 public MissionObjectives(Player player, MissionObjectivesInfo info)
 {
     Info        = info;
     this.player = player;
     Objectives  = new ReadOnlyList <MissionObjective>(objectives);
 }