public void ResetCardProperties(Card card, Player player) { if (player == Player.LocalPlayer) { return; } card.ResetProperties(false); }
public void ResetCardProperties(Card card, Player player) { WriteReplayAction(player.Id); if (IsLocalPlayer(player)) { return; } card.ResetProperties(false); }
public void ResetCardProperties(Card card, Player player) { if (player == Player.LocalPlayer) return; card.ResetProperties(false); }