public AsyncWorker(int id, NetMQContext context, string address) : base(id) { _responseSocket = context.CreateResponseSocket(); _responseSocket.Options.ReceiveHighWatermark = 2; _responseSocket.Options.SendHighWatermark = 2; _responseSocket.Options.Identity = BitConverter.GetBytes(id); _responseSocket.Connect(address); }
public Heartbeat(ILog logger, string address, NetMQContext context) { this.logger = logger; this.address = address; this.context = context; this.server = context.CreateResponseSocket(); this.stopEvent = new ManualResetEventSlim(); }
public CommandListener (int port, Dictionary<int, Job> jobs) { this.Port = port; this.Jobs = jobs; this.Context = NetMQContext.Create (); this.RequestSock = Context.CreateResponseSocket (); this.RequestSock.Bind ("tcp://0.0.0.0:" + Port); logger.Info ("Bound to TCP port {0}", Port); this.ResponseSock = Context.CreatePushSocket (); this.ResponseSock.Bind ("tcp://0.0.0.0:" + (Port + 1)); logger.Info ("Bound callback to TCP port {0}", (Port + 1)); }
public void Bind() { context = NetMQContext.Create(); if (socket != null) { throw new NetMQException("Attempt to set socket that was already defined. This would prevent successful dispose of the context later on (since we can no longer close all sockets)."); } socket = context.CreateResponseSocket(); socket.Options.Linger = new TimeSpan(0, 0, 0, 1); Trace.Assert(Protocol.ToLower().Equals("tcp"), "Only TCP is supported for now"); socket.Bind("tcp://" + Host + ":" + Port); }
/// <summary> /// SimpleHelloWorldServer does the following: /// * Creates a Response socket /// * Waits for a "Hello" request /// * Sends a "World" reply /// </summary> /// <param name="context"></param> private void Server(NetMQContext context) { // create the response socket using (var response = context.CreateResponseSocket()) { // bind the response socket, binds make the socket the "server" // * can be used to bind to all IP addresses response.Bind("tcp://*:5555"); // response socket must first receive a message and only then reply string request = response.ReceiveFrameString(); Assert.That(request == "Hello"); response.SendFrame("World"); } }
static void Server(NetMQContext context) { using (NetMQSocket serverSocket = context.CreateResponseSocket()) { serverSocket.Bind("tcp://*:5555"); while (true) { string message = serverSocket.ReceiveFrameString(); Console.WriteLine("Receive message {0}", message); serverSocket.SendFrame("World"); if (message == "exit") { break; } } } }
private void InitZmq(string host, int port) { if (_ctx == null) { _ctx = NetMQContext.Create(); _socket = _ctx.CreateResponseSocket(); var address = string.Format("{0}:{1}", host, port); _socket.Bind(address); Log.InfoFormat(@"Context server running at: {0}", address); } }
private static void StartServerNetMq(NetMQContext context) { using (NetMQSocket serverSocket = context.CreateResponseSocket()) { serverSocket.Options.SendTimeout = TimeSpan.FromMilliseconds(60000); serverSocket.Bind(string.Format("tcp://*:{0}", 2804)); string message = string.Empty; string retMsg = string.Empty; Console.WriteLine("Server started;"); while (true) { //log.WriteLog("Received command {0}, {1} bytes returned.", message, results.Length); try { message = serverSocket.ReceiveString(); //Console.WriteLine("Message: {0} received.", message); if(message == "Who's there?") { TimeSpan timeSinceLast = DateTime.Now - lastVerification; //if (verificationState == VerificationState.Verifying && timeSinceLast.TotalSeconds > 15) // name = string.Empty; retMsg = name; } serverSocket.Send(retMsg); } catch (Exception e) { Console.WriteLine("Error sending data; message: {0}, error: {1}", message, e); serverSocket.Send(string.Empty); } } } }
/// <summary> /// Initializes a new instance of the <see cref="NmqResponseQueue"/> class. /// </summary> /// <param name="context">The context.</param> /// <param name="port">The port.</param> internal NmqResponseQueue(NetMQContext context, int port) { socket = context.CreateResponseSocket(); var address = string.Format("tcp://127.0.0.1:{0}", port); socket.Bind(address); }