コード例 #1
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 public MarkersControlSystem(PlayerApi playerApi) {
     _playerApi = playerApi;
 }
コード例 #2
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 public MoveNetSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #3
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 public HealNetSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #4
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 public AttackNetSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #5
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 public DestroyNetSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #6
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 public PlayersUpdateIssuingSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #7
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 public BuyNetSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #8
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 public PlayersUpdateSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #9
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 public UISelectedPlanetPanelDrawer(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #10
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 public UICurrentPlanetPanelDrawer(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #11
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 public ConnectSystem(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }
コード例 #12
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 public SpawnPlayerProcessing(PlayerApi playerApi)
 {
     _playerApi = playerApi;
 }