コード例 #1
0
        public static void OnStartGame()
        {
#if UNITY_EDITOR
            if (!Application.isPlaying)
            {
                return;
            }
#endif
#if UNITY_EDITOR_WIN
            string path  = null;
            var    files = System.IO.Directory.GetFiles(Application.dataPath, "EasyHook64.bin", System.IO.SearchOption.AllDirectories);
            if (files.Length > 0)
            {
                path = files[0];
            }
            if (!string.IsNullOrEmpty(path))
            {
                IntPtr ptr = LoadLibrary(path);
                if (ptr == IntPtr.Zero)
                {
                    Debug.LogError("dont't move dll file to other place");
                    return;
                }
            }
            else
            {
                Debug.LogError("no EasyHook64.bin");
                return;
            }
#endif
            if (isInite)
            {
                return;
            }

            isInite = true;
            setting = LuaDeepProfilerSetting.Instance;
            LuaProfiler.mainThreadId = System.Threading.Thread.CurrentThread.ManagedThreadId;
            if (setting.isNeedCapture)
            {
                Screen.SetResolution(480, 270, true);
            }

#if UNITY_EDITOR
            if (setting.isDeepLuaProfiler)
            {
                LuaDLL.UnbindCsLuaProfiler();
                LuaDLL.Instance.Uninstall();
                LuaDLL.Instance.HookLoadLibrary();
                LuaDLL.Instance.BindEasyHook();
                LuaDLL.BindCsLuaProfiler();
                //LuaDLL.Install();

                if (setting.isCleanMode)
                {
                    LuaProfilerPrecompileSetting.CompileLuaScript(false);
                }
            }
#endif

            if (setting.isDeepLuaProfiler || setting.isDeepMonoProfiler || setting.isCleanMode)
            {
                GameObject go = new GameObject();
                go.name      = "MikuLuaProfiler";
                go.hideFlags = HideFlags.HideAndDontSave;
                DontDestroyOnLoad(go);
                go.AddComponent <HookLuaSetup>();
                if (!setting.isLocal)
                {
                    NetWorkClient.ConnectServer(setting.ip, setting.port);
                }
            }
        }