コード例 #1
0
        /// <summary>Creates an axis reader for the specified object</summary>
        /// <param name="joystick">Joystick providing the control object</param>
        /// <param name="axis">Axis a reader will be created for</param>
        /// <param name="control">Control description for the axis</param>
        /// <returns>A new axis reader for the specified axis</returns>
        private static IAxisReader createAxisReader(
      Joystick joystick, ExtendedAxes axis, DeviceObjectInstance control
    )
        {
            int id = (int)control.ObjectType;
              ObjectProperties properties = joystick.GetObjectPropertiesById(id);

              int min = properties.LowerRange;
              int max = properties.UpperRange;

              switch (axis) {
            case ExtendedAxes.X: {
              return new XAxisReader(min, max);
            }
            case ExtendedAxes.Y: {
              return new YAxisReader(min, max);
            }
            case ExtendedAxes.Z: {
              return new ZAxisReader(min, max);
            }
            case ExtendedAxes.VelocityX: {
              return new VelocityXAxisReader(min, max);
            }
            case ExtendedAxes.VelocityY: {
              return new VelocityYAxisReader(min, max);
            }
            case ExtendedAxes.VelocityZ: {
              return new VelocityZAxisReader(min, max);
            }
            case ExtendedAxes.AccelerationX: {
              return new AccelerationXAxisReader(min, max);
            }
            case ExtendedAxes.AccelerationY: {
              return new AccelerationYAxisReader(min, max);
            }
            case ExtendedAxes.AccelerationZ: {
              return new AccelerationZAxisReader(min, max);
            }
            case ExtendedAxes.ForceX: {
              return new ForceXAxisReader(min, max);
            }
            case ExtendedAxes.ForceY: {
              return new ForceYAxisReader(min, max);
            }
            case ExtendedAxes.ForceZ: {
              return new ForceZAxisReader(min, max);
            }
            case ExtendedAxes.RotationX: {
              return new RotationXAxisReader(min, max);
            }
            case ExtendedAxes.RotationY: {
              return new RotationYAxisReader(min, max);
            }
            case ExtendedAxes.RotationZ: {
              return new RotationZAxisReader(min, max);
            }
            case ExtendedAxes.AngularVelocityX: {
              return new AngularVelocityXAxisReader(min, max);
            }
            case ExtendedAxes.AngularVelocityY: {
              return new AngularVelocityYAxisReader(min, max);
            }
            case ExtendedAxes.AngularVelocityZ: {
              return new AngularVelocityZAxisReader(min, max);
            }
            case ExtendedAxes.AngularAccelerationX: {
              return new AngularAccelerationXAxisReader(min, max);
            }
            case ExtendedAxes.AngularAccelerationY: {
              return new AngularAccelerationYAxisReader(min, max);
            }
            case ExtendedAxes.AngularAccelerationZ: {
              return new AngularAccelerationZAxisReader(min, max);
            }
            case ExtendedAxes.TorqueX: {
              return new TorqueXAxisReader(min, max);
            }
            case ExtendedAxes.TorqueY: {
              return new TorqueYAxisReader(min, max);
            }
            case ExtendedAxes.TorqueZ: {
              return new TorqueZAxisReader(min, max);
            }
            default: {
              return null;
            }
              }
        }
コード例 #2
0
        /// <summary>Creates a slider reader for the specified object</summary>
        /// <param name="joystick">Joystick providing the control object</param>
        /// <param name="slider">Slider a reader will be created for</param>
        /// <param name="control">Control description for the axis</param>
        /// <returns>A new slider reader for the specified axis</returns>
        private static ISliderReader createSliderReader(
      Joystick joystick, ExtendedSliders slider, DeviceObjectInstance control
    )
        {
            int id = (int)control.ObjectType;
              ObjectProperties properties = joystick.GetObjectPropertiesById(id);

              int min = properties.LowerRange;
              int max = properties.UpperRange;

              switch (slider) {
            case ExtendedSliders.Slider1: {
              return new SliderReader(0, min, max);
            }
            case ExtendedSliders.Slider2: {
              return new SliderReader(1, min, max);
            }
            case ExtendedSliders.Velocity1: {
              return new VelocitySliderReader(0, min, max);
            }
            case ExtendedSliders.Velocity2: {
              return new VelocitySliderReader(1, min, max);
            }
            case ExtendedSliders.Acceleration1: {
              return new AccelerationSliderReader(0, min, max);
            }
            case ExtendedSliders.Acceleration2: {
              return new AccelerationSliderReader(1, min, max);
            }
            case ExtendedSliders.Force1: {
              return new ForceSliderReader(0, min, max);
            }
            case ExtendedSliders.Force2: {
              return new ForceSliderReader(1, min, max);
            }
            default: {
              return null;
            }
              }
        }