private static GamePadState PlatformGetState(int index, GamePadDeadZone leftDeadZoneMode, GamePadDeadZone rightDeadZoneMode) { var state = GamePadState.Default; var jcap = Joystick.GetCapabilities(index); if (jcap.IsConnected) { state.IsConnected = true; var jstate = Joystick.GetState(index); if (!GamePadCache.ContainsKey(jcap.Identifier)) { GamePadCache.Add(jcap.Identifier, Configurations.ContainsKey(jcap.Identifier) ? new GamepadTranslator(Configurations[jcap.Identifier]) : new GamepadTranslator("")); } var gpc = GamePadCache[jcap.Identifier]; Buttons buttons = (gpc.ButtonPressed("a", jstate) ? Buttons.A : 0) | (gpc.ButtonPressed("b", jstate) ? Buttons.B : 0) | (gpc.ButtonPressed("back", jstate) ? Buttons.Back : 0) | (gpc.ButtonPressed("guide", jstate) ? Buttons.BigButton : 0) | (gpc.ButtonPressed("leftshoulder", jstate) ? Buttons.LeftShoulder : 0) | (gpc.ButtonPressed("leftstick", jstate) ? Buttons.LeftStick : 0) | (gpc.ButtonPressed("rightshoulder", jstate) ? Buttons.RightShoulder : 0) | (gpc.ButtonPressed("rightstick", jstate) ? Buttons.RightStick : 0) | (gpc.ButtonPressed("start", jstate) ? Buttons.Start : 0) | (gpc.ButtonPressed("x", jstate) ? Buttons.X : 0) | (gpc.ButtonPressed("y", jstate) ? Buttons.Y : 0) | 0; var sticks = new GamePadThumbSticks( new Vector2(gpc.AxisPressed("leftx", jstate), gpc.AxisPressed("lefty", jstate)), new Vector2(gpc.AxisPressed("rightx", jstate), gpc.AxisPressed("righty", jstate)), leftDeadZoneMode, rightDeadZoneMode ); var dpad = new GamePadDPad( gpc.DpadPressed("dpup", jstate) ? ButtonState.Pressed : ButtonState.Released, gpc.DpadPressed("dpdown", jstate) ? ButtonState.Pressed : ButtonState.Released, gpc.DpadPressed("dpleft", jstate) ? ButtonState.Pressed : ButtonState.Released, gpc.DpadPressed("dpright", jstate) ? ButtonState.Pressed : ButtonState.Released ); var triggers = new GamePadTriggers( gpc.TriggerPressed("lefttrigger", jstate), gpc.TriggerPressed("righttrigger", jstate) ); state = new GamePadState(sticks, triggers, new GamePadButtons(buttons), dpad); } return(state); }
private static GamePadCapabilities PlatformGetCapabilities(int index) { var jcap = Joystick.GetCapabilities(index); if (!GamePadCache.ContainsKey(jcap.Identifier)) { GamePadCache.Add(jcap.Identifier, Configurations.ContainsKey(jcap.Identifier) ? new GamepadTranslator(Configurations[jcap.Identifier]) : new GamepadTranslator("")); } var gpc = GamePadCache[jcap.Identifier]; return(new GamePadCapabilities { IsConnected = true, GamePadType = GamePadType.GamePad, HasAButton = (gpc.Read("a").index != -1), HasBButton = (gpc.Read("b").index != -1), HasXButton = (gpc.Read("x").index != -1), HasYButton = (gpc.Read("y").index != -1), HasBackButton = (gpc.Read("back").index != -1), HasStartButton = (gpc.Read("start").index != -1), HasDPadDownButton = (gpc.Read("dpdown").index != -1), HasDPadLeftButton = (gpc.Read("dpleft").index != -1), HasDPadRightButton = (gpc.Read("dpright").index != -1), HasDPadUpButton = (gpc.Read("dpup").index != -1), HasLeftShoulderButton = (gpc.Read("leftshoulder").index != -1), HasRightShoulderButton = (gpc.Read("rightshoulder").index != -1), HasLeftStickButton = (gpc.Read("leftstick").index != -1), HasRightStickButton = (gpc.Read("rightstick").index != -1), HasLeftTrigger = (gpc.Read("lefttrigger").index != -1), HasRightTrigger = (gpc.Read("righttrigger").index != -1), HasLeftXThumbStick = (gpc.Read("leftx").index != -1), HasLeftYThumbStick = (gpc.Read("lefty").index != -1), HasRightXThumbStick = (gpc.Read("rightx").index != -1), HasRightYThumbStick = (gpc.Read("righty").index != -1), HasLeftVibrationMotor = false, HasRightVibrationMotor = false, HasVoiceSupport = false, HasBigButton = (gpc.Read("guide").index != -1) }); }