public Enumerator(LuaDictTable list) { state = list.state; top = state.LuaGetTop(); state.Push(list.table); state.LuaPushNil(); }
public Enumerator(LuaArrayTable list) { state = list.state; top = state.LuaGetTop(); state.Push(list.table); }
public Enumerator(LuaDictTable list) { state = list.state; state.Push(list.table); state.Push((object)null); }
public void Push() { luaState.Push(this); }
public Enumerator(LuaArrayTable list) { state = list.state; state.Push(list.table); }