static int IsTrigged(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); LuaFramework.CutsceneManager obj = (LuaFramework.CutsceneManager)ToLua.CheckObject <LuaFramework.CutsceneManager>(L, 1); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); bool o = obj.IsTrigged(arg0); LuaDLL.lua_pushboolean(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }