public virtual void CreateUI(GLEx g) { if (isClose) { return; } if (replaceLoading) { if (replaceDstScreen == null || !replaceDstScreen.IsOnLoadComplete()) { Repaint(g); } else if (replaceDstScreen.IsOnLoadComplete()) { if (isScreenFrom) { Repaint(g); if (replaceDstScreen.color != null) { g.SetColor(replaceDstScreen.color); g.FillRect(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.ResetColor(); } if (replaceDstScreen.currentScreen != null) { g.DrawTexture(replaceDstScreen.currentScreen, dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); } if (dstPos.X() != 0 || dstPos.Y() != 0) { g.SetClip(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.Translate(dstPos.X(), dstPos.Y()); } replaceDstScreen.CreateUI(g); if (dstPos.X() != 0 || dstPos.Y() != 0) { g.Translate(-dstPos.X(), -dstPos.Y()); g.ClearClip(); } } else { if (replaceDstScreen.color != null) { g.SetColor(replaceDstScreen.color); g.FillRect(0, 0, GetWidth(), GetHeight()); g.ResetColor(); } if (replaceDstScreen.currentScreen != null) { g.DrawTexture(replaceDstScreen.currentScreen, 0, 0, GetWidth(), GetHeight()); } replaceDstScreen.CreateUI(g); if (color != null) { g.SetColor(color); g.FillRect(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.ResetColor(); } if (GetBackground() != null) { g.DrawTexture(currentScreen, dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); } if (dstPos.X() != 0 || dstPos.Y() != 0) { g.SetClip(dstPos.X(), dstPos.Y(), GetWidth(), GetHeight()); g.Translate(dstPos.X(), dstPos.Y()); } Repaint(g); if (dstPos.X() != 0 || dstPos.Y() != 0) { g.Translate(-dstPos.X(), -dstPos.Y()); g.ClearClip(); } } } } else { Repaint(g); } }
public virtual void CreateUI(GLEx g) { if (isClose) { return; } if (!this.visible) { return; } int width = this.GetWidth(); int height = this.GetHeight(); if (rotation != 0) { float centerX = this.screenX + width / 2; float centerY = this.screenY + height / 2; g.Rotate(centerX, centerY, rotation); } else if (!(scaleX == 1f && scaleY == 1f)) { g.Scale(scaleX, scaleY); } else if (this.elastic) { g.SetClip(this.screenX, this.screenY, width, height); } if (alpha > 0.1d && alpha < 1.0d) { g.SetAlpha(alpha); if (background != null) { g.DrawTexture(background, this.screenX, this.screenY, width, height); } if (this.customRendering) { this.CreateCustomUI(g, this.screenX, this.screenY, width, height); } else { this.CreateUI(g, this.screenX, this.screenY, this, this.imageUI); } g.SetAlpha(1F); } else { if (background != null) { g.DrawTexture(background, this.screenX, this.screenY, width, height); } if (this.customRendering) { this.CreateCustomUI(g, this.screenX, this.screenY, width, height); } else { this.CreateUI(g, this.screenX, this.screenY, this, this.imageUI); } } if (rotation != 0 || !(scaleX == 1f && scaleY == 1f)) { g.Restore(); } else if (this.elastic) { g.ClearClip(); } }