コード例 #1
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 public override void Render(vtkRenderer renderer, vtkActor actor, uint typeflags, bool forceCompileOnly)
 {
     vtkDefaultPainter.vtkDefaultPainter_Render_14(base.GetCppThis(), (renderer == null) ? default(HandleRef) : renderer.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), typeflags, forceCompileOnly ? (byte)1 : (byte)0);
 }
コード例 #2
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 public override void PostRender(vtkActor arg0, vtkRenderer arg1)
 {
     vtkGLSLShaderProgram.vtkGLSLShaderProgram_PostRender_06(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis());
 }
コード例 #3
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ファイル: vtkMapper.cs プロジェクト: Monkeybin11/Kitware.VTK
 public virtual void Render(vtkRenderer ren, vtkActor a)
 {
     vtkMapper.vtkMapper_Render_46(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis());
 }
コード例 #4
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 public override void Render(vtkRenderer ren, vtkActor act)
 {
     vtkDataSetMapper.vtkDataSetMapper_Render_09(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis());
 }
コード例 #5
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 public override void RenderPiece(vtkRenderer ren, vtkActor a)
 {
     vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_RenderPiece_07(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis());
 }
コード例 #6
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 public override int GetPremultiplyColorsWithAlpha(vtkActor actor)
 {
     return(vtkOpenGLScalarsToColorsPainter.vtkOpenGLScalarsToColorsPainter_GetPremultiplyColorsWithAlpha_01(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis()));
 }
コード例 #7
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 public void AddItem(vtkActor a)
 {
     vtkActorCollection.vtkActorCollection_AddItem_01(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis());
 }
コード例 #8
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 public override void BackfaceRender(vtkActor a, vtkRenderer ren)
 {
     vtkOpenGLProperty.vtkOpenGLProperty_BackfaceRender_02(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis());
 }
コード例 #9
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 public override void Render(vtkRenderer ren, vtkActor a)
 {
     vtkCompositePolyDataMapper.vtkCompositePolyDataMapper_Render_08(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis());
 }
コード例 #10
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 public virtual void RenderPiece(vtkRenderer ren, vtkActor act)
 {
     vtkPolyDataMapper.vtkPolyDataMapper_RenderPiece_17(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis());
 }
コード例 #11
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 public virtual void Render(vtkActor arg0, vtkRenderer arg1)
 {
     vtkProperty.vtkProperty_Render_92(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis());
 }
コード例 #12
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 public virtual int GetPremultiplyColorsWithAlpha(vtkActor actor)
 {
     return(vtkScalarsToColorsPainter.vtkScalarsToColorsPainter_GetPremultiplyColorsWithAlpha_09(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis()));
 }
コード例 #13
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 public virtual int Draw(vtkRenderer ren, vtkActor a)
 {
     return(vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_Draw_01(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()));
 }
コード例 #14
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 public override void Render(vtkActor actor, vtkRenderer renderer)
 {
     vtkGLSLShaderProgram.vtkGLSLShaderProgram_Render_08(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), (renderer == null) ? default(HandleRef) : renderer.GetCppThis());
 }
コード例 #15
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 public override void Render(vtkRenderer ren, vtkActor a)
 {
     vtkOpenGLGlyph3DMapper.vtkOpenGLGlyph3DMapper_Render_06(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis());
 }
コード例 #16
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 public override void PostRender(vtkActor a, vtkRenderer r)
 {
     vtkOpenGLProperty.vtkOpenGLProperty_PostRender_08(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis(), (r == null) ? default(HandleRef) : r.GetCppThis());
 }
コード例 #17
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 public override void RenderPiece(vtkRenderer ren, vtkActor act)
 {
     vtkPainterPolyDataMapper.vtkPainterPolyDataMapper_RenderPiece_13(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis());
 }
コード例 #18
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 public virtual void PassShaderVariables(vtkActor actor, vtkRenderer ren)
 {
     vtkShader.vtkShader_PassShaderVariables_13(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis());
 }
コード例 #19
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 public virtual void Render(vtkActor arg0, vtkRenderer arg1)
 {
     vtkShaderProgram.vtkShaderProgram_Render_16(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis());
 }