public override void Render(vtkRenderer renderer, vtkActor actor, uint typeflags, bool forceCompileOnly) { vtkDefaultPainter.vtkDefaultPainter_Render_14(base.GetCppThis(), (renderer == null) ? default(HandleRef) : renderer.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), typeflags, forceCompileOnly ? (byte)1 : (byte)0); }
public override void PostRender(vtkActor arg0, vtkRenderer arg1) { vtkGLSLShaderProgram.vtkGLSLShaderProgram_PostRender_06(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis()); }
public virtual void Render(vtkRenderer ren, vtkActor a) { vtkMapper.vtkMapper_Render_46(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()); }
public override void Render(vtkRenderer ren, vtkActor act) { vtkDataSetMapper.vtkDataSetMapper_Render_09(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis()); }
public override void RenderPiece(vtkRenderer ren, vtkActor a) { vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_RenderPiece_07(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()); }
public override int GetPremultiplyColorsWithAlpha(vtkActor actor) { return(vtkOpenGLScalarsToColorsPainter.vtkOpenGLScalarsToColorsPainter_GetPremultiplyColorsWithAlpha_01(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis())); }
public void AddItem(vtkActor a) { vtkActorCollection.vtkActorCollection_AddItem_01(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()); }
public override void BackfaceRender(vtkActor a, vtkRenderer ren) { vtkOpenGLProperty.vtkOpenGLProperty_BackfaceRender_02(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis()); }
public override void Render(vtkRenderer ren, vtkActor a) { vtkCompositePolyDataMapper.vtkCompositePolyDataMapper_Render_08(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()); }
public virtual void RenderPiece(vtkRenderer ren, vtkActor act) { vtkPolyDataMapper.vtkPolyDataMapper_RenderPiece_17(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis()); }
public virtual void Render(vtkActor arg0, vtkRenderer arg1) { vtkProperty.vtkProperty_Render_92(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis()); }
public virtual int GetPremultiplyColorsWithAlpha(vtkActor actor) { return(vtkScalarsToColorsPainter.vtkScalarsToColorsPainter_GetPremultiplyColorsWithAlpha_09(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis())); }
public virtual int Draw(vtkRenderer ren, vtkActor a) { return(vtkOpenGLPolyDataMapper.vtkOpenGLPolyDataMapper_Draw_01(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis())); }
public override void Render(vtkActor actor, vtkRenderer renderer) { vtkGLSLShaderProgram.vtkGLSLShaderProgram_Render_08(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), (renderer == null) ? default(HandleRef) : renderer.GetCppThis()); }
public override void Render(vtkRenderer ren, vtkActor a) { vtkOpenGLGlyph3DMapper.vtkOpenGLGlyph3DMapper_Render_06(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis()); }
public override void PostRender(vtkActor a, vtkRenderer r) { vtkOpenGLProperty.vtkOpenGLProperty_PostRender_08(base.GetCppThis(), (a == null) ? default(HandleRef) : a.GetCppThis(), (r == null) ? default(HandleRef) : r.GetCppThis()); }
public override void RenderPiece(vtkRenderer ren, vtkActor act) { vtkPainterPolyDataMapper.vtkPainterPolyDataMapper_RenderPiece_13(base.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis(), (act == null) ? default(HandleRef) : act.GetCppThis()); }
public virtual void PassShaderVariables(vtkActor actor, vtkRenderer ren) { vtkShader.vtkShader_PassShaderVariables_13(base.GetCppThis(), (actor == null) ? default(HandleRef) : actor.GetCppThis(), (ren == null) ? default(HandleRef) : ren.GetCppThis()); }
public virtual void Render(vtkActor arg0, vtkRenderer arg1) { vtkShaderProgram.vtkShaderProgram_Render_16(base.GetCppThis(), (arg0 == null) ? default(HandleRef) : arg0.GetCppThis(), (arg1 == null) ? default(HandleRef) : arg1.GetCppThis()); }