コード例 #1
0
        public bool OnOpenedAsset(int instanceID, int line)
        {
            // determine asset that has been double clicked in the project view
            var selected = EditorUtility.InstanceIDToObject(instanceID);

            var assetFilePath = Path.GetFullPath(AssetDatabase.GetAssetPath(selected));

            if (!(selected.GetType().ToString() == "UnityEditor.MonoScript" ||
                  selected.GetType().ToString() == "UnityEngine.Shader" ||
                  (selected.GetType().ToString() == "UnityEngine.TextAsset" &&
//#if UNITY_5 || UNITY_5_5_OR_NEWER
//          EditorSettings.projectGenerationUserExtensions.Contains(Path.GetExtension(assetFilePath).Substring(1))
//#else
                   EditorSettings.externalVersionControl.Contains(Path.GetExtension(assetFilePath).Substring(1))
//#endif
                  )))
            {
                return(false);
            }

            var modifiedSource = EditorPrefs.GetBool(ModificationPostProcessor.ModifiedSource, false);

            myLogger.Verbose("ModifiedSource: {0} EditorApplication.isPlaying: {1} EditorPrefsWrapper.AutoRefresh: {2}", modifiedSource, EditorApplication.isPlaying, EditorPrefsWrapper.AutoRefresh);

            if (modifiedSource && !EditorApplication.isPlaying && EditorPrefsWrapper.AutoRefresh)
            {
                UnityUtils.SyncSolution(); // added to handle opening file, which was just recently created.
                EditorPrefs.SetBool(ModificationPostProcessor.ModifiedSource, false);
            }

            var model = myModel.Maybe.ValueOrDefault;

            if (model != null)
            {
                if (PluginEntryPoint.CheckConnectedToBackendSync())
                {
                    const int column = 0;
                    myLogger.Verbose("Calling OpenFileLineCol: {0}, {1}, {2}", assetFilePath, line, column);
                    model.OpenFileLineCol.Start(new RdOpenFileArgs(assetFilePath, line, column));
                    if (model.RiderProcessId.HasValue())
                    {
                        ActivateWindow(model.RiderProcessId.Value);
                    }
                    else
                    {
                        ActivateWindow();
                    }
                    // todo: maybe fallback to CallRider, if returns false
                    return(true);
                }
            }

            var args = string.Format("{0}{1}{0} --line {2} {0}{3}{0}", "\"", mySlnFile, line, assetFilePath);

            return(CallRider(args));
        }
コード例 #2
0
        [UsedImplicitly] // https://github.com/JetBrains/resharper-unity/issues/475
        public bool OnOpenedAsset(string assetFilePath, int line, int column = 0)
        {
            var modifiedSource = EditorPrefs.GetBool(ModificationPostProcessor.ModifiedSource, false);

            myLogger.Verbose("ModifiedSource: {0} EditorApplication.isPlaying: {1} EditorPrefsWrapper.AutoRefresh: {2}",
                             modifiedSource, EditorApplication.isPlaying, EditorPrefsWrapper.AutoRefresh);

            if (modifiedSource && !EditorApplication.isPlaying && EditorPrefsWrapper.AutoRefresh || !File.Exists(PluginEntryPoint.SlnFile))
            {
                UnityUtils.SyncSolution(); // added to handle opening file, which was just recently created.
                EditorPrefs.SetBool(ModificationPostProcessor.ModifiedSource, false);
            }

            var models = PluginEntryPoint.UnityModels.Where(a => a.Lifetime.IsAlive).ToArray();

            if (models.Any())
            {
                var modelLifetime = models.First();
                var model         = modelLifetime.Model;
                if (PluginEntryPoint.CheckConnectedToBackendSync(model))
                {
                    myLogger.Verbose("Calling OpenFileLineCol: {0}, {1}, {2}", assetFilePath, line, column);

                    if (model.RiderProcessId.HasValue())
                    {
                        AllowSetForegroundWindow(model.RiderProcessId.Value);
                    }
                    else
                    {
                        AllowSetForegroundWindow();
                    }

                    model.OpenFileLineCol.Start(modelLifetime.Lifetime, new RdOpenFileArgs(assetFilePath, line, column));

                    // todo: maybe fallback to CallRider, if returns false
                    return(true);
                }
            }

            var argsString = assetFilePath == "" ? "" : $" --line {line} --column {column} \"{assetFilePath}\""; // on mac empty string in quotes is causing additional solution to be opened https://github.cds.internal.unity3d.com/unity/com.unity.ide.rider/issues/21
            var args       = string.Format("{0}{1}{0}{2}", "\"", mySlnFile, argsString);

            return(CallRider(args));
        }
コード例 #3
0
        [UsedImplicitly] // https://github.com/JetBrains/resharper-unity/issues/475
        public bool OnOpenedAsset(string assetFilePath, int line)
        {
            var modifiedSource = EditorPrefs.GetBool(ModificationPostProcessor.ModifiedSource, false);

            myLogger.Verbose("ModifiedSource: {0} EditorApplication.isPlaying: {1} EditorPrefsWrapper.AutoRefresh: {2}",
                             modifiedSource, EditorApplication.isPlaying, EditorPrefsWrapper.AutoRefresh);

            if (modifiedSource && !EditorApplication.isPlaying && EditorPrefsWrapper.AutoRefresh || !File.Exists(PluginEntryPoint.SlnFile))
            {
                UnityUtils.SyncSolution(); // added to handle opening file, which was just recently created.
                EditorPrefs.SetBool(ModificationPostProcessor.ModifiedSource, false);
            }

            var models = PluginEntryPoint.UnityModels.Where(a => !a.Lifetime.IsTerminated).ToArray();

            if (models.Any())
            {
                var model = models.First().Model;
                if (PluginEntryPoint.CheckConnectedToBackendSync(model))
                {
                    const int column = 0;
                    myLogger.Verbose("Calling OpenFileLineCol: {0}, {1}, {2}", assetFilePath, line, column);
                    if (model.RiderProcessId.HasValue())
                    {
                        ActivateWindow(model.RiderProcessId.Value);
                    }
                    else
                    {
                        ActivateWindow();
                    }

                    model.OpenFileLineCol.Start(new RdOpenFileArgs(assetFilePath, line, column));

                    // todo: maybe fallback to CallRider, if returns false
                    return(true);
                }
            }

            var args = string.Format("{0}{1}{0} --line {2} {0}{3}{0}", "\"", mySlnFile, line, assetFilePath);

            return(CallRider(args));
        }