コード例 #1
0
 /// <summary>
 /// Returns the <see cref="Bezier3DCurve"/> where <paramref name="splineDist"/> falls upon it along the spline;
 /// <paramref name="index"/> and <paramref name="curveTime"/> are initialized to the position in the collection
 /// and the normalized value [0-1] of time through the curve.
 /// </summary>
 /// <param name="splineDist"></param>
 /// <param name="index"></param>
 /// <param name="curveTime"></param>
 /// <returns></returns>
 public Bezier3DCurve GetCurveIndexTime(float splineDist, out int index, out float curveTime)
 {
     return(_splineData.GetCurveIndexTime(splineDist, out index, out curveTime));
 }