private void DoMainToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); SkillEditorGUILayout.ToolbarSettingsButton(); GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton() && this.SettingsButtonClicked != null) { this.SettingsButtonClicked.Invoke(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoMainToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton()) { this.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); this.searchBox.OnGUI(); if (SkillEditorGUILayout.ToolbarSettingsButton()) { GlobalEventsWindow.GenerateEventManagerMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }
private void DoToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); SkillSelector.FsmFilter fsmFilter = (SkillSelector.FsmFilter)EditorGUILayout.EnumPopup(this.fsmFilter, EditorStyles.get_toolbarPopup(), new GUILayoutOption[0]); if (this.fsmFilter != fsmFilter) { this.SetFilterMode(fsmFilter); } if (SkillEditorGUILayout.ToolbarSettingsButton()) { this.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-10f); GUILayout.EndHorizontal(); }
private void DoMainToolbar() { GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); string fullFsmLabel = Labels.GetFullFsmLabel(SkillEditor.SelectedFsm); if (GUILayout.Button(fullFsmLabel, EditorStyles.get_toolbarDropDown(), new GUILayoutOption[0])) { SkillEditorGUILayout.GenerateFsmSelectionMenu(false, false).ShowAsContext(); } if (SkillEditorGUILayout.ToolbarSettingsButton()) { SkillLogger.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); GUILayout.EndHorizontal(); }
private void DoToolbar() { EditorGUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]); if (GUILayout.Button(Strings.get_ErrorSelector_Refresh(), EditorStyles.get_toolbarButton(), new GUILayoutOption[0])) { FsmErrorChecker.Refresh(); } GUILayout.FlexibleSpace(); this.filterByFsm = GUILayout.Toggle(this.filterByFsm, new GUIContent(Strings.get_ErrorSelector_Filter_Selected_FSM_Only(), Strings.get_ErrorSelector_Filter_Selected_FSM()), EditorStyles.get_toolbarButton(), new GUILayoutOption[0]); GUILayout.Space(5f); if (SkillEditorGUILayout.ToolbarSettingsButton()) { ErrorSelector.GenerateSettingsMenu().ShowAsContext(); } GUILayout.Space(-5f); EditorGUILayout.EndHorizontal(); }