public void OnGUI() { if (this.justEnabled) { this.Initialize(); this.justEnabled = false; this.Initialized = true; } if (this.isToolWindow && !SkillEditorGUILayout.ToolWindowsCommonGUI(this)) { return; } this.currentEvent = Event.get_current(); this.eventType = this.currentEvent.get_type(); this.DoGUI(); }