コード例 #1
0
 public override void DoGUI()
 {
     SkillEditorStyles.Init();
     SkillEditorGUILayout.ToolWindowLargeTitle(this, Strings.get_CustomActionWizard_Full_Title());
     SkillEditorGUILayout.LabelWidth(200f);
     this.HandleDragPreviewDivider();
     this.controlsScrollPosition = EditorGUILayout.BeginScrollView(this.controlsScrollPosition, new GUILayoutOption[0]);
     EditorGUI.set_indentLevel(1);
     CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Group_Name_and_Description());
     this.actionName = SkillEditorGUILayout.TextFieldWithHint(this.actionName, Strings.get_CustomActionWizard_Label_Action_Name(), new GUILayoutOption[0]);
     this.tooltip    = SkillEditorGUILayout.TextAreaWithHint(this.tooltip, Strings.get_CustomActionWizard_Label_Description(), new GUILayoutOption[]
     {
         GUILayout.Height(80f)
     });
     CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Group_Category());
     GUI.set_enabled(string.IsNullOrEmpty(this.customCategory));
     this.selectedCategory = EditorGUILayout.Popup(Strings.get_CustomActionWizard_Select_Category(), this.selectedCategory, this.actionCategories, new GUILayoutOption[0]);
     GUI.set_enabled(true);
     this.customCategory = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Custom_Category(), this.customCategory, new GUILayoutOption[0]);
     CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Generated_Code_Folder());
     this.rootFolder = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Root_Folder(), this.rootFolder, new GUILayoutOption[0]);
     GUI.set_enabled(!this.folderSameAsCategory);
     this.actionFolder = EditorGUILayout.TextField(Strings.get_CustomActionWizard_Action_Folder(), this.actionFolder, new GUILayoutOption[0]);
     GUI.set_enabled(true);
     this.folderSameAsCategory = EditorGUILayout.Toggle(Strings.get_CustomActionWizard_Same_as_Category(), this.folderSameAsCategory, new GUILayoutOption[0]);
     CustomActionWizard.ControlGroup(Strings.get_CustomActionWizard_Add_Methods());
     this.handlesOnEnter        = EditorGUILayout.Toggle("OnEnter", this.handlesOnEnter, new GUILayoutOption[0]);
     this.handlesOnUpdate       = EditorGUILayout.Toggle("OnUpdate", this.handlesOnUpdate, new GUILayoutOption[0]);
     this.handlesOnFixedUpdate  = EditorGUILayout.Toggle("OnFixedUpdate", this.handlesOnFixedUpdate, new GUILayoutOption[0]);
     this.handlesOnLateUpdate   = EditorGUILayout.Toggle("OnLateUpdate", this.handlesOnLateUpdate, new GUILayoutOption[0]);
     this.handlesOnExit         = EditorGUILayout.Toggle("OnExit", this.handlesOnExit, new GUILayoutOption[0]);
     this.hasCustomErrorChecker = EditorGUILayout.Toggle(Strings.get_CustomActionWizard_Custom_Error_Checker(), this.hasCustomErrorChecker, new GUILayoutOption[0]);
     EditorGUILayout.EndScrollView();
     if (!this.isValid)
     {
         SkillEditorGUILayout.Divider(new GUILayoutOption[0]);
         EditorGUI.set_indentLevel(0);
         EditorGUILayout.HelpBox(this.errorString, 3, true);
     }
     GUILayout.BeginHorizontal(EditorStyles.get_toolbar(), new GUILayoutOption[0]);
     GUILayout.Label(Strings.get_CustomActionWizard_Code_Preview(), new GUILayoutOption[0]);
     GUILayout.FlexibleSpace();
     GUILayout.EndHorizontal();
     if (Event.get_current().get_type() == 7)
     {
         this.previewDividerRect = GUILayoutUtility.GetLastRect();
     }
     EditorGUIUtility.AddCursorRect(this.previewDividerRect, 2);
     this.previewScrollPosition = EditorGUILayout.BeginScrollView(this.previewScrollPosition, new GUILayoutOption[]
     {
         GUILayout.MinHeight(this.previewHeight)
     });
     GUILayout.Label(this.code, new GUILayoutOption[0]);
     EditorGUILayout.EndScrollView();
     SkillEditorGUILayout.Divider(new GUILayoutOption[0]);
     GUILayout.Label(Strings.get_CustomActionWizard_File_Path_Prefix() + this.localAssetFilename, new GUILayoutOption[0]);
     GUILayout.BeginHorizontal(new GUILayoutOption[0]);
     GUI.set_enabled(this.isValid);
     if (GUILayout.Button(Strings.get_CustomActionWizard_Save_Button(), new GUILayoutOption[0]))
     {
         this.SaveCustomAction();
         GUIUtility.ExitGUI();
         return;
     }
     GUI.set_enabled(true);
     if (GUILayout.Button(new GUIContent(Strings.get_CustomActionWizard_Find_File(), Strings.get_CustomActionWizard_Find_File_Tooltip()), new GUILayoutOption[]
     {
         GUILayout.MaxWidth(100f)
     }))
     {
         this.PingScriptFile();
     }
     if (GUILayout.Button(new GUIContent(Strings.get_CustomActionWizard_Copy_Code(), Strings.get_CustomActionWizard_Copy_Code_Tooltip()), new GUILayoutOption[]
     {
         GUILayout.MaxWidth(100f)
     }))
     {
         this.CopyCodeToClipboard();
     }
     GUILayout.EndHorizontal();
     GUILayout.Space(10f);
     EditorGUI.set_indentLevel(0);
     if (GUI.get_changed())
     {
         this.UpdateGUI();
         GUIUtility.ExitGUI();
     }
 }
コード例 #2
0
        public static void OnGUI()
        {
            EditorGUI.BeginChangeCheck();
            Skill fsm = SkillEditor.SelectedFsm;

            if (fsm == null)
            {
                GUILayout.FlexibleSpace();
                return;
            }
            if (!FsmInspector.isInitialized)
            {
                FsmInspector.isInitialized = true;
                FsmInspector.Init();
            }
            FsmInspector.scrollViewPosition = GUILayout.BeginScrollView(FsmInspector.scrollViewPosition, new GUILayoutOption[0]);
            EditorGUI.BeginChangeCheck();
            fsm.set_Name(EditorGUILayout.TextField(fsm.get_Name(), new GUILayoutOption[0]));
            if (EditorGUI.EndChangeCheck())
            {
                Labels.Update(fsm);
            }
            if (fsm.get_Owner() != null)
            {
                GUILayout.BeginHorizontal(new GUILayoutOption[0]);
                SkillTemplate fsmTemplate = (SkillTemplate)EditorGUILayout.ObjectField(FsmInspector.SelectedTemplate, typeof(SkillTemplate), false, new GUILayoutOption[0]);
                if (fsmTemplate != FsmInspector.SelectedTemplate)
                {
                    FsmInspector.SelectTemplate(fsmTemplate);
                }
                if (GUILayout.Button(SkillEditorContent.BrowseTemplateButton, new GUILayoutOption[]
                {
                    GUILayout.MaxWidth(30f),
                    GUILayout.Height(16f)
                }))
                {
                    Templates.DoSelectTemplateMenu(FsmInspector.SelectedTemplate, new GenericMenu.MenuFunction(FsmInspector.ClearTemplate), new GenericMenu.MenuFunction2(FsmInspector.SelectTemplate));
                }
                GUILayout.EndHorizontal();
            }
            EditorGUI.BeginDisabledGroup(!Application.get_isPlaying() && SkillEditor.SelectedFsmUsesTemplate);
            if (fsm.get_Template() != null)
            {
                fsm = fsm.get_Template().fsm;
            }
            fsm.set_Description(SkillEditorGUILayout.TextAreaWithHint(fsm.get_Description(), Strings.get_Label_Description___(), new GUILayoutOption[]
            {
                GUILayout.MinHeight(80f)
            }));
            EditorGUILayout.BeginHorizontal(new GUILayoutOption[0]);
            fsm.set_DocUrl(SkillEditorGUILayout.TextFieldWithHint(fsm.get_DocUrl(), Strings.get_Tooltip_Documentation_Url(), new GUILayoutOption[0]));
            EditorGUI.BeginDisabledGroup(!string.IsNullOrEmpty(fsm.get_DocUrl()));
            if (SkillEditorGUILayout.HelpButton("Online Help"))
            {
                Application.OpenURL(fsm.get_DocUrl());
            }
            EditorGUI.EndDisabledGroup();
            EditorGUILayout.EndHorizontal();
            EditorGUI.BeginDisabledGroup(!Application.get_isPlaying() && SkillEditor.SelectedFsmUsesTemplate);
            fsm.set_MaxLoopCountOverride(EditorGUILayout.IntField(SkillEditorContent.MaxLoopOverrideLabel, fsm.get_MaxLoopCountOverride(), new GUILayoutOption[0]));
            fsm.RestartOnEnable = GUILayout.Toggle(fsm.RestartOnEnable, SkillEditorContent.ResetOnDisableLabel, new GUILayoutOption[0]);
            EditorGUI.EndDisabledGroup();
            EditorGUI.EndDisabledGroup();
            fsm = SkillEditor.SelectedFsm;
            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
            GUILayout.Label(SkillEditorContent.FsmControlsLabel, EditorStyles.get_boldLabel(), new GUILayoutOption[0]);
            if (fsm.ExposedEvents.get_Count() + FsmInspector.fsmVariables.get_Count() == 0)
            {
                SkillEditorGUILayout.DisabledLabel(Strings.get_Label_None_In_Table());
            }
            else
            {
                SkillEditorGUILayout.LabelWidth(100f);
                int num = 0;
                for (int i = 0; i < FsmInspector.fsmVariables.get_Count(); i++)
                {
                    SkillVariable fsmVariable = FsmInspector.fsmVariables.get_Item(i);
                    if (fsmVariable.ShowInInspector)
                    {
                        int categoryID = fsmVariable.CategoryID;
                        if (categoryID > 0 && categoryID != num)
                        {
                            num = categoryID;
                            GUILayout.Label(SkillEditor.SelectedFsm.get_Variables().get_Categories()[categoryID], EditorStyles.get_boldLabel(), new GUILayoutOption[0]);
                            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
                        }
                        fsmVariable.DoInspectorGUI(SkillEditorContent.TempContent(fsmVariable.Name, fsmVariable.Name + ((!string.IsNullOrEmpty(fsmVariable.Tooltip)) ? (":\n" + fsmVariable.Tooltip) : "")), false);
                    }
                }
                using (List <SkillEvent> .Enumerator enumerator = fsm.ExposedEvents.GetEnumerator())
                {
                    while (enumerator.MoveNext())
                    {
                        SkillEvent current = enumerator.get_Current();
                        if (GUILayout.Button(current.get_Name(), new GUILayoutOption[0]))
                        {
                            fsm.Event(current);
                        }
                    }
                }
                if (GUI.get_changed())
                {
                    SkillEditor.RepaintAll();
                }
            }
            if (FsmEditorSettings.ShowHints)
            {
                GUILayout.Box(Strings.get_Hint_Expose_Events_and_Variables(), SkillEditorStyles.HintBox, new GUILayoutOption[0]);
            }
            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
            GUILayout.Label(SkillEditorContent.NetworkSyncLabel, EditorStyles.get_boldLabel(), new GUILayoutOption[0]);
            int num2 = 0;

            SkillBool[] boolVariables = fsm.get_Variables().get_BoolVariables();
            for (int j = 0; j < boolVariables.Length; j++)
            {
                SkillBool fsmBool = boolVariables[j];
                if (fsmBool.get_NetworkSync())
                {
                    GUILayout.Label(fsmBool.get_Name(), new GUILayoutOption[0]);
                    num2++;
                }
            }
            SkillFloat[] floatVariables = fsm.get_Variables().get_FloatVariables();
            for (int k = 0; k < floatVariables.Length; k++)
            {
                SkillFloat fsmFloat = floatVariables[k];
                if (fsmFloat.get_NetworkSync())
                {
                    GUILayout.Label(fsmFloat.get_Name(), new GUILayoutOption[0]);
                    num2++;
                }
            }
            SkillInt[] intVariables = fsm.get_Variables().get_IntVariables();
            for (int l = 0; l < intVariables.Length; l++)
            {
                SkillInt fsmInt = intVariables[l];
                if (fsmInt.get_NetworkSync())
                {
                    GUILayout.Label(fsmInt.get_Name(), new GUILayoutOption[0]);
                    num2++;
                }
            }
            SkillQuaternion[] quaternionVariables = fsm.get_Variables().get_QuaternionVariables();
            for (int m = 0; m < quaternionVariables.Length; m++)
            {
                SkillQuaternion fsmQuaternion = quaternionVariables[m];
                if (fsmQuaternion.get_NetworkSync())
                {
                    GUILayout.Label(fsmQuaternion.get_Name(), new GUILayoutOption[0]);
                    num2++;
                }
            }
            SkillVector3[] vector3Variables = fsm.get_Variables().get_Vector3Variables();
            for (int n = 0; n < vector3Variables.Length; n++)
            {
                SkillVector3 fsmVector = vector3Variables[n];
                if (fsmVector.get_NetworkSync())
                {
                    GUILayout.Label(fsmVector.get_Name(), new GUILayoutOption[0]);
                    num2++;
                }
            }
            if (num2 == 0)
            {
                SkillEditorGUILayout.DisabledLabel(Strings.get_Label_None_In_Table());
            }
            if (FsmEditorSettings.ShowHints)
            {
                GUILayout.Box(Strings.get_Hint_Network_Sync_Variables(), SkillEditorStyles.HintBox, new GUILayoutOption[0]);
            }
            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
            GUILayout.Label("Debug", EditorStyles.get_boldLabel(), new GUILayoutOption[0]);
            fsm.set_ShowStateLabel(GUILayout.Toggle(fsm.get_ShowStateLabel(), SkillEditorContent.ShowStateLabelsLabel, new GUILayoutOption[0]));
            fsm.EnableBreakpoints = GUILayout.Toggle(fsm.EnableBreakpoints, SkillEditorContent.EnableBreakpointsLabel, new GUILayoutOption[0]);
            fsm.EnableDebugFlow   = GUILayout.Toggle(fsm.EnableDebugFlow, SkillEditorContent.EnableDebugFlowLabel, new GUILayoutOption[0]);
            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
            GUILayout.Label("Experimental", EditorStyles.get_boldLabel(), new GUILayoutOption[0]);
            EditorGUILayout.HelpBox(Strings.get_Help_Experimental_Warning(), 0);
            fsm.set_KeepDelayedEventsOnStateExit(GUILayout.Toggle(fsm.get_KeepDelayedEventsOnStateExit(), SkillEditorContent.KeepDelayedEvents, new GUILayoutOption[0]));
            fsm.set_ManualUpdate(GUILayout.Toggle(fsm.get_ManualUpdate(), SkillEditorContent.ManualUpdate, new GUILayoutOption[0]));
            GUILayout.EndScrollView();
            EventType arg_641_0 = Event.get_current().get_type();

            if (EditorGUI.EndChangeCheck())
            {
                SkillEditor.SetFsmDirty(false, false);
            }
            if (Event.get_current().get_type() == null)
            {
                GUIUtility.set_keyboardControl(0);
            }
            SkillEditorGUILayout.LightDivider(new GUILayoutOption[0]);
            EditorGUI.BeginDisabledGroup(true);
            GUILayout.Label("Data Version: " + fsm.get_DataVersion(), EditorStyles.get_miniLabel(), new GUILayoutOption[0]);
            EditorGUI.EndDisabledGroup();
            SkillEditorGUILayout.LockFsmGUI(fsm);
        }