コード例 #1
0
        // Copied from shaderGUI as it is a protected function in an abstract class, unavailable to others

        public new static MaterialProperty FindProperty(string propertyName, MaterialProperty[] properties, bool propertyIsMandatory)
        {
            return(PSXMaterialUtils.FindProperty(propertyName, properties, propertyIsMandatory));
        }
コード例 #2
0
        // Copied from shaderGUI as it is a protected function in an abstract class, unavailable to others

        public new static MaterialProperty FindProperty(string propertyName, MaterialProperty[] properties)
        {
            return(PSXMaterialUtils.FindProperty(propertyName, properties));
        }