protected virtual void DrawEmissionProperties(Material material) { PSXMaterialUtils.DrawEmissionProperties(material, materialEditor, emissionTextureProp, emissionColorProp, emissionBakedMultiplierProp); }
protected virtual void DrawEmissionProperties(Material material) { PSXMaterialUtils.DrawEmissionProperties(material, materialEditor, emissionTextureProp, emissionColorProp, emissionBakedMultiplierProp); }