public void Handle(GameClient Session, ClientMessage Event) { Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId); if (@class != null && @class.method_26(Session)) { string string_ = Event.PopFixedString(); byte[] array = Event.ReadBytes(1); GameClient class2 = GoldTree.GetGame().GetClientManager().GetClientByHabbo(string_); if (class2 != null && class2.GetHabbo().bool_6 && class2.GetHabbo().uint_2 == Session.GetHabbo().CurrentRoomId) { if (array[0] == Convert.ToByte(65)) { class2.GetHabbo().bool_5 = true; class2.SendMessage(new ServerMessage(41u)); } else { class2.SendMessage(new ServerMessage(131u)); } } } }