public void Handle(GameClient Session, ClientMessage Event) { if (Session != null && Session.GetHabbo() != null) { bool Enabled = Event.PopBase64Boolean(); Session.GetHabbo().FriendStreamEnabled = Enabled; using (DatabaseClient @class = GoldTree.GetDatabase().GetClient()) { @class.AddParamWithValue("user_id", Session.GetHabbo().Id); @class.ExecuteQuery("UPDATE users SET friend_stream_enabled = '" + (Enabled ? 1 : 0) + "' WHERE Id = @user_id LIMIT 1;"); } } }