public void Handle(GameClient Session, ClientMessage Event)
 {
     Room @class = GoldTree.GetGame().GetRoomManager().GetRoom(Session.GetHabbo().CurrentRoomId);
     if (@class != null && @class.method_26(Session))
     {
         string string_ = Event.PopFixedString();
         byte[] array = Event.ReadBytes(1);
         GameClient class2 = GoldTree.GetGame().GetClientManager().GetClientByHabbo(string_);
         if (class2 != null && class2.GetHabbo().bool_6 && class2.GetHabbo().uint_2 == Session.GetHabbo().CurrentRoomId)
         {
             if (array[0] == Convert.ToByte(65))
             {
                 class2.GetHabbo().bool_5 = true;
                 class2.SendMessage(new ServerMessage(41u));
             }
             else
             {
                 class2.SendMessage(new ServerMessage(131u));
             }
         }
     }
 }