public void Handle(GameClient Session, ClientMessage Event)
 {
     if (Session != null && Session.GetHabbo() != null)
     {
         bool Enabled = Event.PopBase64Boolean();
         Session.GetHabbo().FriendStreamEnabled = Enabled;
         using (DatabaseClient @class = GoldTree.GetDatabase().GetClient())
         {
             @class.AddParamWithValue("user_id", Session.GetHabbo().Id);
             @class.ExecuteQuery("UPDATE users SET friend_stream_enabled = '" + (Enabled ? 1 : 0) + "' WHERE Id = @user_id LIMIT 1;");
         }
     }
 }