protected override void Initialize() { graphics.PreferredBackBufferWidth = RenderWidth * DisplayScale; graphics.PreferredBackBufferHeight = RenderHeight * DisplayScale; graphics.ApplyChanges(); screenManager = new ScreenManager(this); screenManager.Initialize(); IsMouseVisible = true; base.Initialize(); }
protected override void Initialize() { screenManager.Initialize(); base.Initialize(); }
protected override void Initialize() { MAX_SCALE = graphics.GraphicsDevice.Adapter.CurrentDisplayMode.Width/RenderWidth; ChangeDisplayScale(); screenManager = new ScreenManager(this); screenManager.Initialize(); IsMouseVisible = true; base.Initialize(); }