Initialize() 공개 메소드

Initializes the screen manager component.
public Initialize ( ) : void
리턴 void
예제 #1
0
파일: Game.cs 프로젝트: GarethIW/TriRace
        protected override void Initialize()
        {
            graphics.PreferredBackBufferWidth = RenderWidth * DisplayScale;
            graphics.PreferredBackBufferHeight = RenderHeight * DisplayScale;
            graphics.ApplyChanges();

            screenManager = new ScreenManager(this);
            screenManager.Initialize();

            IsMouseVisible = true;

            base.Initialize();
        }
예제 #2
0
        protected override void Initialize()
        {
            screenManager.Initialize();

            base.Initialize();
        }
예제 #3
0
파일: Game.cs 프로젝트: GarethIW/LD29
        protected override void Initialize()
        {
            MAX_SCALE = graphics.GraphicsDevice.Adapter.CurrentDisplayMode.Width/RenderWidth;
            ChangeDisplayScale();

            screenManager = new ScreenManager(this);
            screenManager.Initialize();

            IsMouseVisible = true;

            base.Initialize();
        }