internal void GMLoadUser(string gmAccount, ulong userGuid, LobbyGmMessageDefine jsonMsgId, int nodeHandle) { string key = userGuid.ToString(); Msg_LD_Load msg = new Msg_LD_Load(); msg.MsgId = (int)DataEnum.TableUserInfo; msg.PrimaryKeys.Add(key); Msg_LD_SingleLoadRequest reqUser = new Msg_LD_SingleLoadRequest(); reqUser.MsgId = (int)DataEnum.TableUserInfo; reqUser.LoadType = Msg_LD_SingleLoadRequest.LoadTypeEnum.LoadSingle; reqUser.Keys.Add(key); msg.LoadRequests.Add(reqUser); RequestLoad(msg, (ret) => { JsonMessage resultMsg = new JsonMessage(jsonMsgId, gmAccount); GameFrameworkMessage.Msg_LC_GmQueryUser protoData = new GameFrameworkMessage.Msg_LC_GmQueryUser(); protoData.m_Result = GameFrameworkMessage.GmResultEnum.Failed; protoData.m_Info = null; KeyString primaryKey = KeyString.Wrap(ret.PrimaryKeys); if (Msg_DL_LoadResult.ErrorNoEnum.Success == ret.ErrorNo) { LogSys.Log(LOG_TYPE.INFO, "DataCache Load Success: Msg:{0}, Key:{1}", "GmUser", primaryKey); TableUserInfo dataUser = null; foreach (var result in ret.Results) { object _msg; if (DbDataSerializer.Decode(result.Data, DataEnum2Type.Query(result.MsgId), out _msg)) { DataEnum msgEnum = (DataEnum)result.MsgId; switch (msgEnum) { case DataEnum.TableUserInfo: dataUser = _msg as TableUserInfo; break; default: LogSys.Log(LOG_TYPE.ERROR, ConsoleColor.Red, "Decode user data ERROR. Wrong message id. UserGuid:{0}, WrongId:{1}", userGuid, msgEnum); break; } } } protoData.m_Result = GameFrameworkMessage.GmResultEnum.Success; protoData.m_Info = CreateGmUserInfo(dataUser); } else if (Msg_DL_LoadResult.ErrorNoEnum.NotFound == ret.ErrorNo) { LogSys.Log(LOG_TYPE.INFO, ConsoleColor.Yellow, "DataCache Load NotFound: Msg:{0}, Key:{1}", "GmUser", primaryKey); } else { LogSys.Log(LOG_TYPE.ERROR, "DataCache Load Failed: Msg:{0}, Key:{1}, ERROR:{2}", "GmUser", primaryKey, ret.ErrorInfo); } resultMsg.m_ProtoData = protoData; JsonGmMessageDispatcher.SendNodeMessage(nodeHandle, resultMsg); }); }
static public int get_m_Info(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryUser self = (GameFrameworkMessage.Msg_LC_GmQueryUser)checkSelf(l); pushValue(l, true); pushValue(l, self.m_Info); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryUser o; o = new GameFrameworkMessage.Msg_LC_GmQueryUser(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int set_m_Info(IntPtr l) { try { GameFrameworkMessage.Msg_LC_GmQueryUser self = (GameFrameworkMessage.Msg_LC_GmQueryUser)checkSelf(l); GameFrameworkMessage.GmUserInfo v; checkType(l, 2, out v); self.m_Info = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }