protected override ISkillTriger OnClone() { AnimationTriger triger = new AnimationTriger(); triger.m_AnimName.CopyFrom(m_AnimName); triger.m_NormalizedAnimStartTime.CopyFrom(m_NormalizedAnimStartTime); triger.m_Speed = m_Speed; triger.m_IsEffectSkillTime = m_IsEffectSkillTime; triger.m_PlayMode = m_PlayMode; triger.m_CrossFadeTime = m_CrossFadeTime; return(triger); }
protected override ISkillTriger OnClone() { AnimationTriger triger = new AnimationTriger(); triger.m_AnimName.CopyFrom(m_AnimName); triger.m_NormalizedAnimStartTime.CopyFrom(m_NormalizedAnimStartTime); triger.m_Speed = m_Speed; triger.m_IsEffectSkillTime = m_IsEffectSkillTime; triger.m_PlayMode = m_PlayMode; triger.m_CrossFadeTime = m_CrossFadeTime; return triger; }