public void Draw(SpriteBatch spriteBatch, Vector2 Position) { if (!die) { this.GetSprite.Draw(Texture2DStorage.GetDownMovingRedGoriyaSpriteSheet(), spriteBatch, Position); } else { this.GetSprite.Draw(Texture2DStorage.GetDeathSpriteSheet(), spriteBatch, Position); } }
public void Draw(SpriteBatch spriteBatch, Vector2 Position) { if (!die) { this.GetSprite.Draw(Texture2DStorage.GetLeftMovingBlueOctorokSpriteSheet(), spriteBatch, Position); } else { this.GetSprite.Draw(Texture2DStorage.GetDeathSpriteSheet(), spriteBatch, Position); } }
public void Draw(SpriteBatch spriteBatch, Vector2 Position) { if (!die) { this.GetSprite.Draw(Texture2DStorage.GetRightMovingAquamentusSpriteSheet(), spriteBatch, Position); } else { this.GetSprite.Draw(Texture2DStorage.GetDeathSpriteSheet(), spriteBatch, Position); } }