public static Offset<CurrentQuest> EndCurrentQuest(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<CurrentQuest>(o); }
public static int EndListModulesResponse(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<uvSwapItemMesh> EnduvSwapItemMesh(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<uvSwapItemMesh>(o); }
public static Offset<TypeAmount> EndTypeAmount(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<TypeAmount>(o); }
public static Offset<PulseKeyFrameData_Float> EndPulseKeyFrameData_Float(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<PulseKeyFrameData_Float>(o); }
public static Offset<ActorEventData> EndActorEventData(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<ActorEventData>(o); }
public static int EndBreakpointEvent(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<SecondTableInA> EndSecondTableInA(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<SecondTableInA>(o); }
public static int EndEmbeddedMessage(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<LoginResponse> EndLoginResponse(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<LoginResponse>(o); }
public static Offset<InputCommand> EndInputCommand(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<InputCommand>(o); }
public static Offset<VariableParameters> EndVariableParameters(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<VariableParameters>(o); }
public static int EndGetFunctionResponse(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<NamespaceC.TableInC> EndTableInC(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<NamespaceC.TableInC>(o); }
public static Offset<MyGame.Example2.Monster> EndMonster(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<MyGame.Example2.Monster>(o); }
public static int EndRequest(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<Imobiliaria> EndImobiliaria(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<Imobiliaria>(o); }
public static Offset<Stat> EndStat(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<Stat>(o); }
public static int EndRemoveBreakpointsResponse(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<TestSimpleTableWithEnum> EndTestSimpleTableWithEnum(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<TestSimpleTableWithEnum>(o); }
public static Offset<animationMeshTimeSample> EndanimationMeshTimeSample(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<animationMeshTimeSample>(o); }
public static Offset<LinearKeyFrameData_Int16> EndLinearKeyFrameData_Int16(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<LinearKeyFrameData_Int16>(o); }
public static Offset<TableInNestedNS> EndTableInNestedNS(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<TableInNestedNS>(o); }
public static Offset<Corretor> EndCorretor(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<Corretor>(o); }
public static int EndListBreakpointsRequest(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static int EndStopResponse(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }
public static Offset<animation> Endanimation(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<animation>(o); }
public static Offset<skeleton> Endskeleton(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<skeleton>(o); }
public static Offset<GameData> EndGameData(FlatBufferBuilder builder) { int o = builder.EndObject(); return new Offset<GameData>(o); }
public static int EndModule(FlatBufferBuilder builder) { int o = builder.EndObject(); return o; }