コード例 #1
0
        private void Start()
        {
            _animator = GetComponent <Animator>();

            transform.position = playerBodyAnchor.transform.position + (Vector3.forward * distance);
            if (isMirror)
            {
                transform.rotation *= Quaternion.Euler(0, 180, 0);
            }

            Transform doll = Instantiate(playerBodyAnchor.transform, transform);

            doll.name       = "DollAnchors";
            _dollBodyAnchor = doll.GetComponent <BodyAnchor>();
        }
コード例 #2
0
ファイル: Player.cs プロジェクト: vrcorpru/Doll
 private void Awake()
 {
     bodyAnchor = GetComponent <BodyAnchor>();
 }