public bool HasFallenOff(CGPoint inPos) { const float kLogWidth = 38.0f; const float kLogLength = 68.0f; return(!Utilities.IsWithinRectangleP1P2P3(inPos, position, kLogWidth, kLogLength)); }
public bool IsOnLog(CGPoint inPos) { const float kLogWidth = 30.0f; const float kLogLength = 60.0f; return(Utilities.IsWithinRectangleP1P2P3(inPos, position, kLogWidth, kLogLength)); }
public bool IsTouched_NoCanClick(CGPoint inPos) { if (Utilities.IsWithinRectangleP1P2P3(inPos, position, width, height)) { return(true); } return(false); }