public void DoLoadingShit() { loadingBar = new Default.Namespace.Zbar(); loadingBarPig = new Default.Namespace.Zbar(); // world = new Default.Namespace.World(); world.DoLoadingShit(); this.RenderLoadingBar(); util = new Default.Namespace.Utilities(); // Default.Namespace.CGRect rect = Default.Namespace.UIScreen.bounds; float aspectRatio = (float)Screen.width / (float)Screen.height; float width = 960.0f * aspectRatio; if (usingTextureResolution == TextureResolutionEnum.kTextureResolution_High) { world.SetScreenWidth(640.0f); world.SetScreenHeight(960.0f); world.SetScreenWidth(width); } else { world.SetScreenWidth(320.0f); world.SetScreenHeight(480.0f); } // world.SetScreenWidth(rect.Size.Width); // world.SetScreenHeight(rect.Size.Height); world.SetCoordinatesWidth(320.0f); world.SetCoordinatesHeight(480.0f); world.SetCoordinatesWidth(480.0f * aspectRatio); if (Default.Namespace.Globals.deviceIPad) { // world.SetCoordinatesWidth(384.0f); // world.SetCoordinatesHeight(512.0f); world.SetTileMapHeight(1024.0f); } else { // world.SetCoordinatesWidth(320.0f); // world.SetCoordinatesHeight(480.0f); world.SetTileMapHeight(480.0f); } ((world.game).tileMap).AllocTextures(); // g_util = util; // g_myViewController = viewController; //CrashLandingAppDelegate.Print_free_memory(); world.FirstInitialisation(); // firstFrame = false; //CrashLandingAppDelegate.Print_free_memory(); }