// Allows user to choose add method static void methodOfAdd() { string userInput; Console.WriteLine("Please choose how you would like to add to the list: "); Console.WriteLine("\n\n1. Insert new item to beginning of the list"); Console.WriteLine("2. Append to the end of the list"); Console.WriteLine("3. Insert new list time before existing list item"); Console.WriteLine("4. Insert new list time after existing list item"); Console.WriteLine("5. Exit"); Console.Write("\n\nPlease choose a number between 1-5: "); userInput = Console.ReadLine(); Console.Clear(); switch (userInput) { case "1": addToList(); break; case "2": Console.WriteLine("What item would you like to add to the end of the list?"); userInput = Console.ReadLine(); myLinkedList.Append(userInput); break; case "3": insertBeforeOrAfter("before"); break; case "4": insertBeforeOrAfter("after"); break; case "5": break; default: Console.WriteLine("Invalid Choice. Need to choose a number between 1 and 5."); pauseScreen(); break; } }
static void LinkedListStuff() { LinkedList <int> myList = new LinkedList <int>(); myList.Append(2); myList.Append(3); myList.Append(4); myList.Append(5); myList.Append(6); myList.Append(10); //myList.InsertAfter(10, 7); //Console.WriteLine(myList.ToString()); //Console.WriteLine("\n"); //myList.ToStringRecurive(myList.Head); }
static void Main(string[] args) { //FIFO Queue queue = new Queue(); Console.WriteLine(queue.IsEmpty()); queue.Add(1); queue.Add(3); queue.Print(); Console.WriteLine(queue.Peek()); queue.Add(5); queue.Add(2); queue.Print(); queue.Remove(); queue.Print(); //LIFO Stack stack = new Stack(); Console.WriteLine(stack.IsEmpty()); stack.Push(1); stack.Push(3); stack.Print(); Console.WriteLine(stack.Peek()); stack.Push(5); stack.Push(2); stack.Print(); stack.Pop(); stack.Print(); Console.ReadKey(); LinkedList linkedList = new LinkedList(1); linkedList.PrindList(); linkedList.Delete(); linkedList.Append(2); linkedList.PrindList(); linkedList.Append(4); linkedList.Append(10); linkedList.PrindList(); linkedList.Delete(); linkedList.PrindList(); linkedList.Clear(); linkedList.PrindList(); linkedList.Append(2); linkedList.Append(4); linkedList.Append(10); linkedList.PrindList(); linkedList.Delete(4); linkedList.PrindList(); linkedList.Clear(); linkedList.PrindList(); linkedList.Append(2); linkedList.Append(4); linkedList.Append(10); linkedList.PrindList(); linkedList.Delete(2); linkedList.PrindList(); linkedList.Clear(); linkedList.PrindList(); linkedList.Append(2); linkedList.Append(4); linkedList.Append(10); linkedList.PrindList(); linkedList.Delete(10); linkedList.PrindList(); Console.ReadKey(); Console.WriteLine("Hello World!"); HeapMin heapMin = new HeapMin(); heapMin.printArray = true; heapMin.Add(3); heapMin.Add(4); heapMin.Add(8); heapMin.Add(1); heapMin.Add(7); heapMin.Add(2); heapMin.Add(5); int min = heapMin.Peek(); Console.WriteLine(min); // should == 1 heapMin.Pool(); heapMin.Pool(); heapMin.Pool(); min = heapMin.Peek(); Console.WriteLine(min); // should == 4 //Console.ReadKey(); //BSTree bSTree = new BSTree(10); //bSTree.Insert(15); //bSTree.Insert(5); //bSTree.PrintInOrder(); //bSTree.Insert(8); //bSTree.PrintInOrder(); //Console.WriteLine(bSTree.Contains(8)); //Console.WriteLine(bSTree.Contains(18)); //Console.ReadKey(); string[] keys = { "the", "a", "there", "answer", "any", "by", "bye", "their" }; string[] output = { "Not present in trie", "Present in trie" }; Trie trie = new Trie(); // Construct trie for (int i = 0; i < keys.Length; i++) { trie.Insert(keys[i]); } // Search for different keys if (trie.Contains("the") == true) { Console.WriteLine("the --- " + output[1]); } else { Console.WriteLine("the --- " + output[0]); } if (trie.Contains("these") == true) { Console.WriteLine("these --- " + output[1]); } else { Console.WriteLine("these --- " + output[0]); } if (trie.Contains("their") == true) { Console.WriteLine("their --- " + output[1]); } else { Console.WriteLine("their --- " + output[0]); } if (trie.Contains("thaw") == true) { Console.WriteLine("thaw --- " + output[1]); } else { Console.WriteLine("thaw --- " + output[0]); } if (trie.Contains("thei") == true) { Console.WriteLine("thei --- " + output[1]); } else { Console.WriteLine("thei --- " + output[0]); } if (trie.Contains("thei", true) == true) { Console.WriteLine("thei (full word search) --- " + output[1]); } else { Console.WriteLine("thei (full word search) --- " + output[0]); } Console.ReadKey(); }