예제 #1
0
        // Allows user to choose add method
        static void methodOfAdd()
        {
            string userInput;

            Console.WriteLine("Please choose how you would like to add to the list: ");
            Console.WriteLine("\n\n1. Insert new item to beginning of the list");
            Console.WriteLine("2. Append to the end of the list");
            Console.WriteLine("3. Insert new list time before existing list item");
            Console.WriteLine("4. Insert new list time after existing list item");
            Console.WriteLine("5. Exit");
            Console.Write("\n\nPlease choose a number between 1-5: ");
            userInput = Console.ReadLine();
            Console.Clear();

            switch (userInput)
            {
            case "1":
                addToList();
                break;

            case "2":
                Console.WriteLine("What item would you like to add to the end of the list?");
                userInput = Console.ReadLine();
                myLinkedList.Append(userInput);
                break;

            case "3":
                insertBeforeOrAfter("before");
                break;

            case "4":
                insertBeforeOrAfter("after");
                break;

            case "5":
                break;

            default:
                Console.WriteLine("Invalid Choice.  Need to choose a number between 1 and 5.");
                pauseScreen();
                break;
            }
        }
예제 #2
0
        static void LinkedListStuff()
        {
            LinkedList <int> myList = new LinkedList <int>();

            myList.Append(2);
            myList.Append(3);
            myList.Append(4);
            myList.Append(5);
            myList.Append(6);
            myList.Append(10);

            //myList.InsertAfter(10, 7);

            //Console.WriteLine(myList.ToString());
            //Console.WriteLine("\n");
            //myList.ToStringRecurive(myList.Head);
        }
예제 #3
0
        static void Main(string[] args)
        {
            //FIFO
            Queue queue = new Queue();

            Console.WriteLine(queue.IsEmpty());
            queue.Add(1);
            queue.Add(3);
            queue.Print();
            Console.WriteLine(queue.Peek());
            queue.Add(5);
            queue.Add(2);
            queue.Print();
            queue.Remove();
            queue.Print();

            //LIFO
            Stack stack = new Stack();

            Console.WriteLine(stack.IsEmpty());
            stack.Push(1);
            stack.Push(3);
            stack.Print();
            Console.WriteLine(stack.Peek());
            stack.Push(5);
            stack.Push(2);
            stack.Print();
            stack.Pop();
            stack.Print();

            Console.ReadKey();

            LinkedList linkedList = new LinkedList(1);

            linkedList.PrindList();
            linkedList.Delete();
            linkedList.Append(2);
            linkedList.PrindList();
            linkedList.Append(4);
            linkedList.Append(10);
            linkedList.PrindList();
            linkedList.Delete();
            linkedList.PrindList();

            linkedList.Clear();
            linkedList.PrindList();

            linkedList.Append(2);
            linkedList.Append(4);
            linkedList.Append(10);
            linkedList.PrindList();
            linkedList.Delete(4);
            linkedList.PrindList();

            linkedList.Clear();
            linkedList.PrindList();

            linkedList.Append(2);
            linkedList.Append(4);
            linkedList.Append(10);
            linkedList.PrindList();
            linkedList.Delete(2);
            linkedList.PrindList();

            linkedList.Clear();
            linkedList.PrindList();

            linkedList.Append(2);
            linkedList.Append(4);
            linkedList.Append(10);
            linkedList.PrindList();
            linkedList.Delete(10);
            linkedList.PrindList();

            Console.ReadKey();

            Console.WriteLine("Hello World!");

            HeapMin heapMin = new HeapMin();

            heapMin.printArray = true;
            heapMin.Add(3);
            heapMin.Add(4);
            heapMin.Add(8);
            heapMin.Add(1);
            heapMin.Add(7);
            heapMin.Add(2);
            heapMin.Add(5);

            int min = heapMin.Peek();

            Console.WriteLine(min); // should == 1
            heapMin.Pool();
            heapMin.Pool();
            heapMin.Pool();
            min = heapMin.Peek();
            Console.WriteLine(min); // should == 4


            //Console.ReadKey();

            //BSTree bSTree = new BSTree(10);
            //bSTree.Insert(15);
            //bSTree.Insert(5);
            //bSTree.PrintInOrder();
            //bSTree.Insert(8);
            //bSTree.PrintInOrder();
            //Console.WriteLine(bSTree.Contains(8));
            //Console.WriteLine(bSTree.Contains(18));


            //Console.ReadKey();

            string[] keys = { "the", "a",  "there", "answer",
                              "any", "by", "bye",   "their" };

            string[] output = { "Not present in trie", "Present in trie" };

            Trie trie = new Trie();

            // Construct trie
            for (int i = 0; i < keys.Length; i++)
            {
                trie.Insert(keys[i]);
            }

            // Search for different keys
            if (trie.Contains("the") == true)
            {
                Console.WriteLine("the --- " + output[1]);
            }
            else
            {
                Console.WriteLine("the --- " + output[0]);
            }

            if (trie.Contains("these") == true)
            {
                Console.WriteLine("these --- " + output[1]);
            }
            else
            {
                Console.WriteLine("these --- " + output[0]);
            }

            if (trie.Contains("their") == true)
            {
                Console.WriteLine("their --- " + output[1]);
            }
            else
            {
                Console.WriteLine("their --- " + output[0]);
            }

            if (trie.Contains("thaw") == true)
            {
                Console.WriteLine("thaw --- " + output[1]);
            }
            else
            {
                Console.WriteLine("thaw --- " + output[0]);
            }

            if (trie.Contains("thei") == true)
            {
                Console.WriteLine("thei --- " + output[1]);
            }
            else
            {
                Console.WriteLine("thei --- " + output[0]);
            }

            if (trie.Contains("thei", true) == true)
            {
                Console.WriteLine("thei (full word search) --- " + output[1]);
            }
            else
            {
                Console.WriteLine("thei (full word search) --- " + output[0]);
            }

            Console.ReadKey();
        }