コード例 #1
0
 public void UnsafeOnCompleted(Action continuation)
 {
     PlayerLoopHelper.AddContinuation(timing, continuation);
 }
コード例 #2
0
 /// <summary>
 /// Queue the action to PlayerLoop.
 /// </summary>
 public static void Post(Action action, PlayerLoopTiming timing = PlayerLoopTiming.Update)
 {
     PlayerLoopHelper.AddContinuation(timing, action);
 }
コード例 #3
0
 public void OnCompleted(Action continuation)
 {
     PlayerLoopHelper.AddContinuation(playerLoopTiming, continuation);
 }
コード例 #4
0
ファイル: UniTask.Threading.cs プロジェクト: WARP-D/Hikari
 public void UnsafeOnCompleted(Action continuation)
 {
     PlayerLoopHelper.AddContinuation(PlayerLoopTiming.Update, continuation);
 }