コード例 #1
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableRowCount = mapDescriptors.Count;
            var tableAddr     = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // subi r30,r30,0x15                                  ->  nop
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d0dc), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
            // cmpwi r30,0x12                                     ->  cmpwi r30,tableElementsCount
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d0e8), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(30, (short)(tableRowCount)));
            // li r0,0x15                                         ->  nop
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d160), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
            // mulli r0,r0,0x24                                   ->  mulli r0,r0,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d16c), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 0, 0x04));
            // r4 <- 804363c8                                     ->  r4 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d170), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(4, v.upper16Bit)); stream.Write(PowerPcAsm.addi(4, 4, v.lower16Bit));
            // mulli r3,r30,0x24                                  ->  mulli r3,r30,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d178), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(3, 30, 0x04));

            // subi r31,r3,0x15                                   ->  nop
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211c04), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
            // cmpwi r31,0x12                                     ->  cmpwi r31,tableElementsCount
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211c10), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(31, (short)(tableRowCount)));
            // li r3,0x15                                         ->  nop
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211c88), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
            // mulli r0,r3,0x24                                   ->  mulli r0,r3,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211c94), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 3, 0x04));
            // r4 <- 804363c8                                     ->  r4 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211c98), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(4, v.upper16Bit)); stream.Write(PowerPcAsm.addi(4, 4, v.lower16Bit));
            // mulli r3,r31,0x24                                  ->  mulli r3,r31,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80211ca0), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(3, 31, 0x04));
        }
コード例 #2
0
        private List <UInt32> writeSubroutineMakeNoneMapIconsInvisible(AddressMapper addressMapper, VAVAddr entryAddr, VAVAddr returnContinueAddr, VAVAddr returnMakeInvisibleAddr)
        {
            var Scene_Layout_Obj_SetVisible = addressMapper.toVersionAgnosticAddress((BSVAddr)0x8006f854);
            // precondition:  r31  MapIconButton*
            //                 r5  is unused
            // postcondition:  r0  is map icon type
            //                 r5  is 0
            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.lwz(5, 0x188, 31));                                     // get current map id into r5
            asm.Add(PowerPcAsm.cmpwi(5, -1));                                          // map id == -1 ?
            asm.Add(PowerPcAsm.bne(8));                                                // {
            asm.Add(PowerPcAsm.lwz(3, 0x28, 31));                                      //   \ 
            asm.Add(PowerPcAsm.li(5, 0));                                              //   |
            asm.Add(PowerPcAsm.lwz(4, -0x6600, 13));                                   //   | make "NEW" text invisible
            asm.Add(PowerPcAsm.bl(entryAddr, asm.Count, Scene_Layout_Obj_SetVisible)); //   /
            asm.Add(PowerPcAsm.lwz(3, 0x28, 31));                                      //   \ 
            asm.Add(PowerPcAsm.li(5, 0));                                              //   / make Locked Map Icon "(?)" invisible
            asm.Add(PowerPcAsm.b(entryAddr, asm.Count, returnMakeInvisibleAddr));      //   returnMakeInvisibleAddr
                                                                                       // } else {
            asm.Add(PowerPcAsm.lwz(0, 0x184, 3));                                      //   get map icon type (replaced opcode)
            asm.Add(PowerPcAsm.b(entryAddr, asm.Count, returnContinueAddr));           //   returnContinueAddr
                                                                                       // }
            return(asm);
        }
コード例 #3
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // --- Game::GetMapFrbName ---
            // mulli r3,r3,0x38  ->  mulli r3,r3,0x10
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccab0), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(3, 3, 0x10));
            // r5 <- 0x80428e50  ->  r5 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccab4), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(5, v.upper16Bit)); stream.Seek(0x4, SeekOrigin.Current); stream.Write(PowerPcAsm.addi(5, 5, v.lower16Bit));
            // lwz r3,0x18(r3)   ->  lwz r3,0x0(r3)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccac8), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(3, 0x0, 3));

            // --- Game::GetMapMapNum ---
            // mulli r0,r3,0x38  ->  mulli r0,r3,0x10
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccad0), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 3, 0x10));
            // r4 <- 0x80428e50  ->  r4 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccad4), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(4, v.upper16Bit)); stream.Seek(0x4, SeekOrigin.Current); stream.Write(PowerPcAsm.addi(4, 4, v.lower16Bit));
            // lwz r0,0x18(r4)   ->  lwz r0,0x0(r4)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccae4), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(0, 0x0, 4));
            // lwz r0,0x1c(r4)   ->  lwz r0,0x4(r4)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccaf0), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(0, 0x4, 4));
            // lwz r0,0x20(r4)   ->  lwz r0,0x8(r4)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb00), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(0, 0x8, 4));
            // lwz r0,0x24(r4)   ->  lwz r0,0xc(r4)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb10), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(0, 0xc, 4));
        }
コード例 #4
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // --- Update Table Addr ---
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca98), SeekOrigin.Begin);
            // mulli r0,r3,0x38 ->  mulli r0,r3,0x04
            stream.Write(PowerPcAsm.mulli(0, 3, 0x04));
            // r3 <- 0x80428e50 ->  r3 <- tableAddr
            stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
            stream.Seek(0x4, SeekOrigin.Current);
            // lwz r3,0x10(r3)  ->  lwz r3,0x0(r3)
            stream.Write(PowerPcAsm.lwz(3, 0, 3));

            // --- ASM hack: Use the rule set from map instead of from global setting ---
            var ruleSetFromMapRoutine = allocate(writeRuleSetFromMapRoutine(addressMapper, (VAVAddr)0), "writeRuleSetFromMapRoutine");

            stream.Seek(addressMapper.toFileAddress(ruleSetFromMapRoutine), SeekOrigin.Begin);
            stream.Write(writeRuleSetFromMapRoutine(addressMapper, ruleSetFromMapRoutine)); // re-write the routine again since now we know where it is located in the main dol

            var virtualPos = addressMapper.toVersionAgnosticAddress((BSVAddr)0x8007e13c);

            stream.Seek(addressMapper.toFileAddress(virtualPos), SeekOrigin.Begin);
            // lha r3,0x3c(r30)  -> bl ruleSetFromMapRoutine
            stream.Write(PowerPcAsm.bl(virtualPos, ruleSetFromMapRoutine));
            // cmpwi r23,0x0     -> lha r3,0x3c(r30)
            stream.Write(PowerPcAsm.lha(3, 0x3c, 30));
            // lha r0,0x28(r30)  -> cmpwi r23,0x0
            stream.Write(PowerPcAsm.cmpwi(23, 0x0));
            // stw r25,0x53f4(r29) -> lha r0,0x28(r30)
            stream.Write(PowerPcAsm.lha(0, 0x28, 30));
        }
コード例 #5
0
        protected override Int16 readTableRowCount(EndianBinaryReader stream, AddressMapper addressMapper, bool isVanilla)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e104), SeekOrigin.Begin);
            var opcode = stream.ReadUInt32();

            return((Int16)(PowerPcAsm.getOpcodeParameter(opcode) + 1));
        }
コード例 #6
0
        private List <UInt32> writeSubroutineForceFetchFakeVentureCard(VAVAddr fakeVentureCard)
        {
            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)fakeVentureCard);

            // precondition: r3 is ChanceCardUI *
            // ChanceCardUI->field_0x34 is ChanceBoard *
            // ChanceBoard->field_0x158 is current venture card id

            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.lis(6, v.upper16Bit));      // \
            asm.Add(PowerPcAsm.addi(6, 6, v.lower16Bit));  // / r6 <- forceVentureCardVariable
            asm.Add(PowerPcAsm.lwz(4, 0x0, 6));            // | r4 <- forceVentureCard
            asm.Add(PowerPcAsm.cmpwi(4, 0x0));             // | if(forceVentureCard != 0)
            asm.Add(PowerPcAsm.beq(7));                    // | {
            asm.Add(PowerPcAsm.lwz(5, 0x34, 3));           // |   r5 <- ChanceCardUI.ChanceBoard
            asm.Add(PowerPcAsm.stw(4, 0x158, 5));          // |   ChanceBoard.currentVentureCardId <- r4
            asm.Add(PowerPcAsm.li(5, 0));                  // |\  forceVentureCard <- 0
            asm.Add(PowerPcAsm.stw(5, 0x0, 6));            // |/
            asm.Add(PowerPcAsm.li(8, 0x0));                // |   r8 <- 0 (the venture card is initialized)
            asm.Add(PowerPcAsm.blr());                     // |   return r4 and r8
                                                           // | }
            asm.Add(PowerPcAsm.li(4, -0x1));               // | r4 <- -1
            asm.Add(PowerPcAsm.li(8, 0x3));                // | r8 <- 3 (the venture card is continued to be executed)
            asm.Add(PowerPcAsm.blr());                     // | return r4 and r8


            return(asm);
        }
コード例 #7
0
        private List <UInt32> writeProcStopEventSquareRoutine(AddressMapper addressMapper, VAVAddr forceVentureCardVariable, VAVAddr routineStartAddress)
        {
            PowerPcAsm.Pair16Bit v            = PowerPcAsm.make16bitValuePair((UInt32)forceVentureCardVariable);
            var gameProgressChangeModeRoutine = addressMapper.toVersionAgnosticAddress((BSVAddr)0x800c093c);
            var endOfSwitchCase = addressMapper.toVersionAgnosticAddress((BSVAddr)0x800fac38);

            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.lwz(3, 0x188, 28));                                                 // \
            asm.Add(PowerPcAsm.lwz(3, 0x74, 3));                                                   // / r3_place = gameChara.currentPlace
            asm.Add(PowerPcAsm.lbz(6, 0x18, 3));                                                   // | r6_ventureCardId = r3_place.districtId

            asm.Add(PowerPcAsm.lis(3, v.upper16Bit));                                              // \
            asm.Add(PowerPcAsm.addi(3, 3, v.lower16Bit));                                          // | forceVentureCardVariable <- r6_ventureCardId
            asm.Add(PowerPcAsm.stw(6, 0x0, 3));                                                    // /

            asm.Add(PowerPcAsm.lwz(3, 0x18, 20));                                                  // \ lwz r3,0x18(r20)
            asm.Add(PowerPcAsm.li(4, 0x1f));                                                       // | li r4,0x1f  (the GameProgress mode id 0x1f is for executing a venture card)
            asm.Add(PowerPcAsm.li(5, -0x1));                                                       // | li r5,-0x1
            asm.Add(PowerPcAsm.li(6, -0x1));                                                       // | li r6,-0x1
            asm.Add(PowerPcAsm.li(7, 0x0));                                                        // | li r7,0x0
            asm.Add(PowerPcAsm.bl(routineStartAddress, asm.Count, gameProgressChangeModeRoutine)); // | bl Game::GameProgress::changeMode
            asm.Add(PowerPcAsm.b(routineStartAddress, asm.Count, endOfSwitchCase));                // / goto end of switch case
            return(asm);
        }
コード例 #8
0
        protected override bool readIsVanilla(EndianBinaryReader stream, AddressMapper addressMapper)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e130), SeekOrigin.Begin);
            var opcode = stream.ReadUInt32();

            return(opcode == PowerPcAsm.li(5, 0));
        }
コード例 #9
0
        protected override bool readIsVanilla(EndianBinaryReader stream, AddressMapper addressMapper)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca50), SeekOrigin.Begin);
            var opcode = stream.ReadUInt32();

            // mulli r0,r3,0x38
            return(opcode == PowerPcAsm.mulli(0, 3, 0x38));
        }
コード例 #10
0
        protected override VAVAddr readTableAddr(EndianBinaryReader stream, AddressMapper addressMapper, bool isVanilla)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8020d170), SeekOrigin.Begin);
            var lis_opcode  = stream.ReadUInt32();
            var addi_opcode = stream.ReadUInt32();

            return((VAVAddr)PowerPcAsm.make32bitValueFromPair(lis_opcode, addi_opcode));
        }
コード例 #11
0
        protected override bool readIsVanilla(EndianBinaryReader stream, AddressMapper addressMapper)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8021210c), SeekOrigin.Begin);
            var opcode = stream.ReadUInt32();

            // mulli r4,r0,0x24
            return(opcode == PowerPcAsm.mulli(4, 0, 0x24));
        }
コード例 #12
0
        protected override bool readIsVanilla(EndianBinaryReader stream, AddressMapper addressMapper)
        {
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8021214c), SeekOrigin.Begin);
            var opcode = stream.ReadUInt32();

            // subi r3,r3,0x15
            return(opcode == PowerPcAsm.subi(3, 3, 0x15));
        }
コード例 #13
0
        private List <UInt32> writeSubroutineGetMapsInZone(AddressMapper addressMapper, List <MapDescriptor> mapDescriptors, VAVAddr mapSetZoneOrderTable, VAVAddr entryAddr, VAVAddr returnAddr)
        {
            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)mapSetZoneOrderTable);
            // precondition:  r5  MapSet
            //               r29  _ZONE_TYPE
            //               r30  int* array containing map ids
            //                r3,r4,r6,r7,r31  unused
            // postcondition: r3  num maps (must be same as in SubroutineGetNumMapsInZone)
            var asm    = new List <UInt32>();
            var asm_l2 = new List <UInt32>();
            var asm_l3 = new List <UInt32>();

            asm.Add(PowerPcAsm.li(3, 0));
            var mapSets = (from m in mapDescriptors where m.MapSet != -1 orderby m.MapSet select m.MapSet).Distinct();

            foreach (var mapSet in mapSets)
            {
                asm.Add(PowerPcAsm.cmpwi(5, mapSet));
                var zones = (from m in mapDescriptors where m.MapSet == mapSet && m.Zone != -1 orderby m.Zone select m.Zone).Distinct();
                asm_l2.Clear();
                foreach (var zone in zones)
                {
                    asm_l2.Add(PowerPcAsm.cmpwi(29, zone));
                    IOrderedEnumerable <MapDescriptor> maps;
                    if (zone == 0)
                    {
                        maps = from m in mapDescriptors where m.MapSet == mapSet && m.Zone == 1 orderby m.Order select m;
                    }
                    else if (zone == 1)
                    {
                        maps = from m in mapDescriptors where m.MapSet == mapSet && m.Zone == 0 orderby m.Order select m;
                    }
                    else
                    {
                        maps = from m in mapDescriptors where m.MapSet == mapSet && m.Zone == zone orderby m.Order select m;
                    }
                    short i = 0;
                    asm_l3.Clear();
                    asm_l3.Add(PowerPcAsm.li(3, (short)maps.Count()));
                    foreach (var map in maps)
                    {
                        short mapId         = (short)mapDescriptors.IndexOf(map);
                        var   mapDescriptor = mapDescriptors[i];
                        asm_l3.Add(PowerPcAsm.li(4, mapId));
                        asm_l3.Add(PowerPcAsm.stw(4, i, 30));
                        i += 4;
                    }
                    asm_l2.Add(PowerPcAsm.bne(asm_l3.Count + 1));
                    asm_l2.AddRange(asm_l3);
                }
                asm.Add(PowerPcAsm.bne(asm_l2.Count + 1));
                asm.AddRange(asm_l2);
            }
            asm.Add(PowerPcAsm.b(entryAddr, asm.Count, returnAddr));
            return(asm);
        }
コード例 #14
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x804363b8), SeekOrigin.Begin); stream.Write(Encoding.ASCII.GetBytes("NAME"));
            // Store the pointer to the table to some unused address. The game does not use the internal name, but CSMM uses it for the name of the map descriptor file.
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x804363bc), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(5, v.upper16Bit)); stream.Write(PowerPcAsm.addi(5, 5, v.lower16Bit));
        }
コード例 #15
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // --- Update Table Addr ---
            // mulli r0,r3,0x38 ->  mulli r0,r3,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca6c), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 3, 0x04));
            // r3 <- 0x80428e50 ->  r3 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca70), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
        }
コード例 #16
0
        private List <UInt32> writeSubroutineSkipMapUnlockCheck(AddressMapper addressMapper, VAVAddr entryAddr, VAVAddr returnContinueAddr, VAVAddr returnSkipMapUnlockedCheck)
        {
            // precondition:  r26  is mapid
            //                 r3  is unused
            // postcondition:  r3  is mapid
            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.or(3, 26, 26));                                         // r3 <- mapid
            asm.Add(PowerPcAsm.cmpwi(3, -1));                                          // mapid == -1 ?
            asm.Add(PowerPcAsm.beq(entryAddr, asm.Count, returnSkipMapUnlockedCheck)); //   goto skipMapUnlockedCheck
            asm.Add(PowerPcAsm.b(entryAddr, asm.Count, returnContinueAddr));           // else goto returnContinueAddr
            return(asm);
        }
コード例 #17
0
        /// <summary>
        /// Write the subroutine which takes a compressed venture card table as input and writes it into ventureCardDecompressedTableAddr
        /// </summary>
        /// <param name="ventureCardDecompressedTableAddr">The address for the reserved memory space to store the decompressed venture card table in</param>
        private List <UInt32> writeSubroutine(VAVAddr ventureCardDecompressedTableAddr)
        {
            var asm = new List <UInt32>();

            PowerPcAsm.Pair16Bit ventureCardTableAddrPair = PowerPcAsm.make16bitValuePair((UInt32)ventureCardDecompressedTableAddr);
            ///
            /// assume:
            /// r6 = ventureCardCompressedTableAddr
            ///
            /// variables:
            /// r4 = ventureCardId
            /// r5 = ventureCardCompressedTableAddr
            /// r6 = ventureCardDecompressedTableAddr
            /// r7 = ventureCardCompressedWord
            /// r8 = bitIndex
            /// r0 = tmp / currentByte
            ///
            /// return:
            /// r6 = ventureCardDecompressedTableAddr
            ///
            asm.Add(PowerPcAsm.li(4, 0));                                                           // ventureCardId = 0
            asm.Add(PowerPcAsm.mr(5, 6));                                                           // r6 is ventureCardCompressedTableAddr at this point. Copy it to r5 with which we will be working
            asm.Add(PowerPcAsm.lis(6, ventureCardTableAddrPair.upper16Bit));                        // \ load the ventureCardDecompressedTableAddr into r6. This address is
            asm.Add(PowerPcAsm.addi(6, 6, ventureCardTableAddrPair.lower16Bit));                    // /  where we will store the decompressed venture card table.
            int whileVentureCardIdSmaller128 = asm.Count;                                           // do {

            {                                                                                       //
                asm.Add(PowerPcAsm.li(0, 0));                                                       //     \ load the next compressed word from ventureCardCompressedTableAddr
                asm.Add(PowerPcAsm.lwzx(7, 5, 0));                                                  //     /  into r7. We will decompress the venture card table word by word.
                asm.Add(PowerPcAsm.li(8, 31));                                                      //     bitIndex = 31
                int whileBitIndexGreaterEqual32 = asm.Count;                                        //     do
                {                                                                                   //     {
                    asm.Add(PowerPcAsm.mr(0, 7));                                                   //         get the current compressed word
                    asm.Add(PowerPcAsm.srw(0, 0, 8));                                               //         shift it bitIndex times to the right
                    asm.Add(PowerPcAsm.andi(0, 0, 1));                                              //         retrieve the lowest bit of it -> r0 contains the decompressed venture card byte now.
                    asm.Add(PowerPcAsm.stbx(0, 4, 6));                                              //         store it into ventureCardDecompressedTableAddr[ventureCardId]
                    asm.Add(PowerPcAsm.subi(8, 8, 1));                                              //         bitIndex--
                    asm.Add(PowerPcAsm.addi(4, 4, 1));                                              //         ventureCardId++
                    asm.Add(PowerPcAsm.cmpwi(8, 0));                                                //
                    asm.Add(PowerPcAsm.bge(asm.Count, whileBitIndexGreaterEqual32));                //     } while(bitIndex >= 0)
                }                                                                                   //
                asm.Add(PowerPcAsm.addi(5, 5, 4));                                                  //     ventureCardCompressedTableAddr += 4
                asm.Add(PowerPcAsm.cmpwi(4, 128));                                                  //
                asm.Add(PowerPcAsm.blt(asm.Count, whileVentureCardIdSmaller128));                   // } while(ventureCardId < 128)
            }                                                                                       //
            asm.Add(PowerPcAsm.li(4, 0));                                                           // \ reset r4 = 0
            asm.Add(PowerPcAsm.li(5, 0));                                                           // / reset r5 = 0
            asm.Add(PowerPcAsm.blr());                                                              // return

            return(asm);
        }
コード例 #18
0
        private List <UInt32> writeGetTextureForCustomSquareRoutine(byte register_textureType, byte register_squareType)
        {
            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.li(register_textureType, 0x1));    // textureType = 1
            asm.Add(PowerPcAsm.cmpwi(register_squareType, 0x2e)); // if(squareType == 0x2e)
            asm.Add(PowerPcAsm.beq(2));                           // {
            asm.Add(PowerPcAsm.blr());                            //   return textureType;
                                                                  // } else {
            asm.Add(PowerPcAsm.li(register_textureType, 0x5));    //   textureType = 5
            asm.Add(PowerPcAsm.blr());                            //   return textureType;
                                                                  // }
            return(asm);
        }
コード例 #19
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // --- Game::GetMapSwitchParam ---
            // mulli r0,r3,0x38  ->  mulli r0,r3,0x4
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb28), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 3, 0x4));
            // r3 <- 0x80428e50  ->  r3 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb2c), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
            // lwz r3,0x28(r3)   ->  lwz r3,0x0(r3)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb38), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(3, 0x0, 3));
        }
コード例 #20
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            short tableRowCount           = (short)mapDescriptors.Count;
            var   mapDescriptionTableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)mapDescriptionTableAddr);
            // HACK: Expand the description message ID table
            // subi r3,r3,0x15                                     -> nop
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8021214c), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
            // cmpwi r3,0x12                                       -> cmpwi r3,tableRowCount
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212158), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(3, tableRowCount));
            // r4 <- 0x80436bc0                                    -> r4 <- mapDescriptionTableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212164), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(4, v.upper16Bit)); stream.Seek(4, SeekOrigin.Current); stream.Write(PowerPcAsm.addi(4, 4, v.lower16Bit));
        }
コード例 #21
0
        public List <MapDescriptor> writeMainDol(EndianBinaryWriter stream, List <MapDescriptor> mapDescriptors, IProgress <ProgressInfo> progress)
        {
            foreach (var patch in patches)
            {
                patch.write(stream, addressMapper, mapDescriptors, freeSpaceManager, progress);
            }

            freeSpaceManager.nullTheFreeSpace(stream, addressMapper);

            // Write the Map Count
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca30), SeekOrigin.Begin);
            stream.Write(PowerPcAsm.li(3, (short)mapDescriptors.Count));

            return(mapDescriptors);
        }
コード例 #22
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableRowCount = mapDescriptors.Count;
            var tableAddr     = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);
            // --- IsMapClear(int mapId,int normalMode,UserIndex userIndex) ---

            /*
             * // subi r31,r3,0x15                                   ->  nop
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80210434), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
             * // cmpwi r31,0x12                                     ->  cmpwi r31,tableElementsCount
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80210440), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(31, (short)(tableRowCount)));
             * // subi r29,r31,0x15                                  ->  nop
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80210504), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
             * // cmpwi r29,0x12                                     ->  cmpwi r29,tableElementsCount
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80210510), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(29, (short)(tableRowCount)));
             * // li r0,0x15                                         ->  nop
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80210598), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
             */
            // mulli r0,r0,0x24                                   ->  mulli r0,r0,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x802105a4), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 0, 0x04));
            // r3 <- 804363c8                                     ->  r3 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x802105a8), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Seek(0x4, SeekOrigin.Current); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
            // mulli r0,r29,0x24                                  ->  mulli r0,r29,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x802105c4), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 29, 0x04));
            // lwz r4,0x18(r3)                                    ->  lwz r4,0x0(r3)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x802105d8), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(4, 0x0, 3));

            // --- GetMapClearRank(int mapId,int normalMode) ---

            /*
             * // subi r31,r3,0x15                                   ->  nop
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212074), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
             * // cmpwi r31,0x12                                     ->  cmpwi r31,tableElementsCount
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212080), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmpwi(31, (short)(tableRowCount)));
             * // li r0,0x15                                         ->  nop
             * stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212100), SeekOrigin.Begin); stream.Write(PowerPcAsm.nop());
             */
            // mulli r4,r0,0x24                                   ->  mulli r4,r0,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8021210c), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(4, 0, 0x04));
            // r3 <- 804363c8                                     ->  r3 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212110), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
            // mulli r0,r31,0x24                                  ->  mulli r0,r31,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x80212118), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 31, 0x04));
            // lwz r3,0x18(r3)                                    ->  lwz r3,0x0(r3)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8021212c), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(3, 0x0, 3));
        }
コード例 #23
0
        private List <UInt32> writeRuleSetFromMapRoutine(AddressMapper addressMapper, VAVAddr routineStartAddress)
        {
            var Game_GetRuleFlag = addressMapper.toVersionAgnosticAddress((BSVAddr)0x801cca98);

            // precondition: r24 is mapId
            // precondition: r25 is global rule set which we are gonna use to store the linkreturn
            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.mflr(25));
            asm.Add(PowerPcAsm.mr(3, 24));                                             // r3 <- r24
            asm.Add(PowerPcAsm.bl(routineStartAddress, asm.Count, Game_GetRuleFlag));  // r3 <- bl Game_GetRuleFlag(r3)
            asm.Add(PowerPcAsm.stw(3, 0x53f4, 29));                                    // gameRule <- r3
            asm.Add(PowerPcAsm.mtlr(25));
            asm.Add(PowerPcAsm.blr());                                                 // return
            return(asm);
        }
コード例 #24
0
        private List <UInt32> writeSubroutineGetNumMapsInZone(List <MapDescriptor> mapDescriptors)
        {
            // precondition:  r3  _ZONE_TYPE
            // postcondition: r3  num maps
            var asm = new List <UInt32>();

            for (short i = 0; i < 6; i++)
            {
                asm.Add(PowerPcAsm.cmpwi(3, i));
                asm.Add(PowerPcAsm.bne(3));
                asm.Add(PowerPcAsm.li(3, (short)(from m in mapDescriptors where m.Zone == i && m.MapSet == 0 select m).Count()));
                asm.Add(PowerPcAsm.blr());
            }
            asm.Add(PowerPcAsm.blr());
            return(asm);
        }
コード例 #25
0
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            // hardcoded virtual address for the parameter table on how the Miis are being animated to play baseball in the background
            var bgSequenceMarioStadium = addressMapper.toVersionAgnosticAddress((BSVAddr)0x80428968);
            var tableAddr = writeTable(mapDescriptors, bgSequenceMarioStadium);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)tableAddr);

            // --- Update Table Addr ---
            // mulli r0,r3,0x38 ->  mulli r0,r3,0x04
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb70), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 3, 0x04));
            // r3 <- 0x80428e50 ->  r3 <- tableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb74), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(3, v.upper16Bit)); stream.Write(PowerPcAsm.addi(3, 3, v.lower16Bit));
            // lwz r3,0x34(r3)   ->  lwz r3,0x0(r3)
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801ccb80), SeekOrigin.Begin); stream.Write(PowerPcAsm.lwz(3, 0x0, 3));
        }
コード例 #26
0
        private AddressMapper setupAddressMapper(EndianBinaryReader stream, List <AddressSection> fileMappingSections, IProgress <ProgressInfo> progress)
        {
            var addressMapper = new AddressMapper(fileMappingSections);

            // find out the version we are dealing with

            // Boom Street: 8007a314: lwz r0,-0x547c(r13)
            stream.Seek(addressMapper.toFileAddress((VAVAddr)0x8007a314), SeekOrigin.Begin);
            if (stream.ReadUInt32() == PowerPcAsm.lwz(0, -0x547c, 13))
            {
                progress?.Report("Detected game: Boom Street");
                // boom street address mapper is a no-op, since the ASM hacks use the boom street virtual addresses
                var versionMappingSections = new List <AddressSection> {
                    AddressSection.identity()
                };
                addressMapper.setVersionMappingSections(versionMappingSections);
            }
            else
            {
                // Fortune Street: 8007a2c0: lwz r0,-0x547c(r13)
                stream.Seek(addressMapper.toFileAddress((VAVAddr)0x8007a2c0), SeekOrigin.Begin);
                if (stream.ReadUInt32() == PowerPcAsm.lwz(0, -0x547c, 13))
                {
                    progress?.Report("Detected game: Fortune Street");

                    var versionMappingSections = new List <AddressSection>();
                    // add mappings to translate boom street virtual addresses to fortune street virtual addresses
                    versionMappingSections.Add(new AddressSection(0x80000100, 0x8007a283, 0x0, ".text, .data0, .data1 and beginning of .text1 until InitSoftLanguage"));
                    versionMappingSections.Add(new AddressSection(0x8007a2f4, 0x80268717, 0x54, "continuation of .text1 until AIRegisterDMACallback"));
                    versionMappingSections.Add(new AddressSection(0x80268720, 0x8040d97b, 0x50, "continuation of .text1"));
                    versionMappingSections.Add(new AddressSection(0x8040d980, 0x8041027f, 0x40, ".data2, .data3 and beginning of .data4 until Boom Street / Fortune Street strings"));
                    versionMappingSections.Add(new AddressSection(0x804105f0, 0x8044ebe7, 0x188, "continuation of .data4"));
                    versionMappingSections.Add(new AddressSection(0x8044ec00, 0x804ac804, 0x1A0, ".data5"));
                    versionMappingSections.Add(new AddressSection(0x804ac880, 0x8081f013, 0x200, ".uninitialized0, .data6, .uninitialized1, .data7, .uninitialized2"));

                    addressMapper.setVersionMappingSections(versionMappingSections);
                }
                else
                {
                    // unsupported version
                    throw new ApplicationException("Only Boom Street (ST7P01) and Fortune Street (ST7E01) are supported.");
                }
            }
            return(addressMapper);
        }
コード例 #27
0
        private List <UInt32> writeSubroutineInitMapIdsForMapIcons(AddressMapper addressMapper, VAVAddr entryAddr)
        {
            var JUtility_memset = addressMapper.toVersionAgnosticAddress((BSVAddr)0x80004714);
            // precondition: r3 is newly created map icon array
            //               r16 is the amount of map ids in the array (size / 4)
            //               r24 is unused
            // postcondition: r24 is the map icon array
            var asm = new List <UInt32>();

            asm.Add(PowerPcAsm.mflr(24));                                     // save the link register
            asm.Add(PowerPcAsm.li(4, -1));                                    // fill with 0xff
            asm.Add(PowerPcAsm.rlwinm(5, 16, 0x3, 0x0, 0x1d));                // get the size of the array
            asm.Add(PowerPcAsm.bl(entryAddr, asm.Count, JUtility_memset));    // call JUtility_memset(array*, 0xff, array.size)
            asm.Add(PowerPcAsm.mtlr(24));                                     // restore the link register
            asm.Add(PowerPcAsm.mr(24, 3));                                    // move array* to r24
            asm.Add(PowerPcAsm.blr());                                        // return
            return(asm);
        }
コード例 #28
0
        /// <summary>
        /// Hijack the LoadBoard() routine. Intercept the moment when the (now compressed) ventureCardTable is passed on to the InitChanceBoard() routine.
        /// Call the decompressVentureCardTable routine and pass the resulting decompressed ventureCardTable (located at ventureCardDecompressedTableAddr) to the InitChanceBoard() routine instead.
        /// </summary>
        protected override void writeAsm(EndianBinaryWriter stream, AddressMapper addressMapper, List <MapDescriptor> mapDescriptors)
        {
            var tableRowCount = mapDescriptors.Count;
            var ventureCardCompressedTableAddr = writeTable(mapDescriptors);

            PowerPcAsm.Pair16Bit v = PowerPcAsm.make16bitValuePair((UInt32)ventureCardCompressedTableAddr);

            // Allocate working memory space for a single uncompressed venture card table which is passed on for the game to use. We will use it to store the result of decompressing a compressed venture card table
            var ventureCardDecompressedTableAddr  = allocate(new byte[130], "VentureCardReservedMemoryForDecompressedTable");
            var ventureCardDecompressTableRoutine = allocate(writeSubroutine(ventureCardDecompressedTableAddr), "DecompressVentureCardSubroutine");

            // cmplwi r24,0x29                                     -> cmplwi r24,ventureCardTableCount-1
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e104), SeekOrigin.Begin); stream.Write(PowerPcAsm.cmplwi(24, (UInt16)(tableRowCount - 1)));
            // mulli r0,r24,0x82                                   -> mulli r0,r24,0x10
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e11c), SeekOrigin.Begin); stream.Write(PowerPcAsm.mulli(0, 24, 0x10));
            // r4 <- 0x80410648                                    -> r4 <- ventureCardCompressedTableAddr
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e120), SeekOrigin.Begin); stream.Write(PowerPcAsm.lis(4, v.upper16Bit)); stream.Seek(4, SeekOrigin.Current); stream.Write(PowerPcAsm.addi(4, 4, v.lower16Bit));
            // li r5,0x0                                           -> bl ventureCardDecompressTableRoutine
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x8007e130), SeekOrigin.Begin); stream.Write(PowerPcAsm.bl((UInt32)addressMapper.toVersionAgnosticAddress((BSVAddr)0x8007e130), (UInt32)ventureCardDecompressTableRoutine));
        }
コード例 #29
0
        public List <MapDescriptor> readMainDol(EndianBinaryReader stream, IProgress <ProgressInfo> progress)
        {
            // GetMapCount
            stream.Seek(addressMapper.toFileAddress((BSVAddr)0x801cca30), SeekOrigin.Begin);
            UInt32 opcode = stream.ReadUInt32();
            var    count  = (Int16)(PowerPcAsm.getOpcodeParameter(opcode));

            List <MapDescriptor> mapDescriptors = new List <MapDescriptor>();

            for (int i = 0; i < count; i++)
            {
                MapDescriptor mapDescriptor = new MapDescriptor();
                mapDescriptors.Add(mapDescriptor);
            }

            foreach (var patch in patches)
            {
                patch.read(stream, addressMapper, mapDescriptors, progress);
            }

            return(mapDescriptors);
        }
コード例 #30
0
        private List <UInt32> writeUploadSimulatedButtonPress(AddressMapper addressMapper, VAVAddr routineStartAddress, VAVAddr returnAddr)
        {
            var asm = new List <UInt32>();
            // 0x804363b4 (4 bytes): force simulated button press
            var forceSimulatedButtonPress = PowerPcAsm.make16bitValuePair((UInt32)addressMapper.toVersionAgnosticAddress((BSVAddr)0x804363b4));
            var pressedButtonsBitArray    = PowerPcAsm.make16bitValuePair((UInt32)addressMapper.toVersionAgnosticAddress((BSVAddr)0x8078C880));

            asm.Add(PowerPcAsm.lis(6, forceSimulatedButtonPress.upper16Bit));                // \
            asm.Add(PowerPcAsm.addi(6, 6, forceSimulatedButtonPress.lower16Bit));            // / r6 <- &forceSimulatedButtonPress
            asm.Add(PowerPcAsm.lis(7, pressedButtonsBitArray.upper16Bit));                   // \
            asm.Add(PowerPcAsm.addi(7, 7, pressedButtonsBitArray.lower16Bit));               // / r7 <- &pressedButtonsBitArray
            asm.Add(PowerPcAsm.lwz(0, 0x0, 6));                                              // r0 <- forceSimulatedButtonPress
            asm.Add(PowerPcAsm.cmpwi(0, 0x0));                                               // if (forceSimulatedButtonPress != 0)
            asm.Add(PowerPcAsm.beq(4));                                                      // {
            asm.Add(PowerPcAsm.stw(0, 0x0, 7));                                              //   pressedButtonsBitArray <- forceSimulatedButtonPress
            asm.Add(PowerPcAsm.li(0, 0x0));                                                  //   \ 
            asm.Add(PowerPcAsm.stw(0, 0x0, 6));                                              //   / forceSimulatedButtonPress <- 0
                                                                                             // }
            asm.Add(PowerPcAsm.lwz(0, 0x4, 3));                                              // *replaced opcode*
            asm.Add(PowerPcAsm.b(routineStartAddress, asm.Count, returnAddr));               // return

            return(asm);
        }