public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ProtocolVersion = stream.ReadVarInt(); ServerHostname = stream.ReadString(); ServerPort = stream.ReadUInt16(); NextState = (NetworkMode)stream.ReadVarInt(); return NextState; }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); LevelType = stream.ReadString(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); Discarded = stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); }
public override void MessageRecieved(RemoteClient client, byte[] data) { if (ServerPingReceived != null) { var stream = new MinecraftStream(new MemoryStream(data)); var eventArgs = new ServerPingEventArgs( stream.ReadInt32(), stream.ReadString(), stream.ReadInt32()); ServerPingReceived(this, eventArgs); } }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Name = stream.ReadString(); DisplayName = stream.ReadString(); Mode = (UpdateMode)stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Title = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Direction = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { if (direction == PacketDirection.Clientbound) { var count = stream.ReadVarInt(); Completions = new string[count]; for (long i = 0; i < Completions.LongLength; i++) Completions[i] = stream.ReadString(); } else Text = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Locale = stream.ReadString(); ViewDistance = stream.ReadUInt8(); var flags = stream.ReadUInt8(); ChatFlags = (ChatMode)(flags & 0x3); ColorEnabled = stream.ReadBoolean(); Difficulty = (Difficulty)stream.ReadUInt8(); ShowCape = stream.ReadBoolean(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Dimension = (Dimension)stream.ReadInt32(); Difficulty = (Difficulty)stream.ReadUInt8(); GameMode = (GameMode)stream.ReadUInt8(); LevelType = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { TeamName = stream.ReadString(); PacketMode = (TeamMode)stream.ReadUInt8(); if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.UpdateTeam) { DisplayName = stream.ReadString(); TeamPrefix = stream.ReadString(); TeamSuffix = stream.ReadString(); EnableFriendlyFire = stream.ReadBoolean(); } if (PacketMode == TeamMode.CreateTeam || PacketMode == TeamMode.AddPlayers || PacketMode == TeamMode.RemovePlayers) { var playerCount = stream.ReadInt16(); Players = new string[playerCount]; for (int i = 0; i < playerCount; i++) Players[i] = stream.ReadString(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Reason = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { SoundName = stream.ReadString(); X = stream.ReadInt32() / 8; Y = stream.ReadInt32() / 8; Z = stream.ReadInt32() / 8; Volume = stream.ReadSingle(); Pitch = stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EffectName = stream.ReadString(); X = stream.ReadSingle(); Y = stream.ReadSingle(); Z = stream.ReadSingle(); OffsetX = stream.ReadSingle(); OffsetY = stream.ReadSingle(); OffsetZ = stream.ReadSingle(); ParticleSpeed = stream.ReadSingle(); ParticleCount = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); var count = stream.ReadInt32(); if (count < 0) throw new InvalidOperationException("Cannot specify less than zero properties."); Properties = new EntityProperty[count]; for (int i = 0; i < count; i++) { var property = new EntityProperty(); property.Key = stream.ReadString(); property.Value = stream.ReadDouble(); var listLength = stream.ReadVarInt(); property.Modifiers = new EntityPropertyListItem[listLength]; for (int j = 0; j < listLength; j++) { var item = new EntityPropertyListItem(); item.PropertUUID = new Guid(stream.ReadUInt8Array(16)); item.Amount = stream.ReadDouble(); item.Operation = stream.ReadUInt8(); property.Modifiers[j] = item; } Properties[i] = property; } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ServerId = stream.ReadString(); var pkLength = stream.ReadInt16(); PublicKey = stream.ReadUInt8Array(pkLength); var vtLength = stream.ReadInt16(); VerificationToken = stream.ReadUInt8Array(vtLength); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Status = JsonConvert.DeserializeObject<ServerStatus>(stream.ReadString()); return mode; }
public override void FromStream(MinecraftStream stream) { Value = stream.ReadString(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); var count = stream.ReadInt32(); if (count < 0) throw new InvalidOperationException("Cannot specify less than zero properties."); Properties = new EntityProperty[count]; for (int i = 0; i < count; i++) { var property = new EntityProperty(); property.Key = stream.ReadString(); property.Value = stream.ReadDouble(); var listLength = stream.ReadInt16(); property.UnknownList = new EntityPropertyListItem[listLength]; for (int j = 0; j < listLength; j++) { var item = new EntityPropertyListItem(); item.UnknownMSB = stream.ReadInt64(); item.UnknownLSB = stream.ReadInt64(); item.UnknownDouble = stream.ReadDouble(); item.UnknownByte = stream.ReadUInt8(); property.UnknownList[j] = item; } Properties[i] = property; } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ItemName = stream.ReadString(); RemoveItem = stream.ReadBoolean(); if (!RemoveItem) { ScoreName = stream.ReadString(); Value = stream.ReadInt32(); } return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { WindowId = stream.ReadUInt8(); InventoryType = stream.ReadUInt8(); WindowTitle = stream.ReadString(); SlotCount = stream.ReadUInt8(); UseProvidedTitle = stream.ReadBoolean(); if (InventoryType == 11) EntityId = stream.ReadInt32(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Position = (ScoreboardPosition)stream.ReadUInt8(); ScoreName = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { UUID = stream.ReadString(); Username = stream.ReadString(); return NetworkMode.Play; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Channel = stream.ReadString(); var length = stream.ReadInt16(); Data = stream.ReadUInt8Array(length); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); PlayerUuid = new Guid(stream.ReadUInt8Array(16)); PlayerName = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Yaw = stream.ReadUInt8(); Pitch = stream.ReadUInt8(); HeldItem = stream.ReadInt16(); Metadata = MetadataDictionary.FromStream(stream); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadInt32(); GameMode = (GameMode)stream.ReadUInt8(); Dimension = (Dimension)stream.ReadInt8(); Difficulty = (Difficulty)stream.ReadUInt8(); MaxPlayers = stream.ReadUInt8(); LevelType = stream.ReadString(); ReducdedDebug = stream.ReadBoolean(); return mode; }
public void ReadPacket(MinecraftStream stream) { EntityId = stream.ReadInt32(); Title = stream.ReadString(); X = stream.ReadInt32(); Y = stream.ReadInt32(); Z = stream.ReadInt32(); Direction = stream.ReadInt32(); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { Message = new ChatMessage(stream.ReadString()); Message.Position = (ChatPosition) stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { PlayerName = stream.ReadString(); Online = stream.ReadBoolean(); Ping = stream.ReadInt16(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { X = stream.ReadInt32(); Y = stream.ReadInt16(); Z = stream.ReadInt32(); Text1 = stream.ReadString(); Text2 = stream.ReadString(); Text3 = stream.ReadString(); Text4 = stream.ReadString(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { EntityId = stream.ReadVarInt(); Title = stream.ReadString(); Location = stream.ReadPosition(); Direction = stream.ReadUInt8(); return mode; }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { var length = stream.ReadVarInt(); Statistics = new Statistic[length]; for (long i = 0; i < length; i++) { Statistics[i] = new Statistic( stream.ReadString(), stream.ReadVarInt()); } return mode; }