public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { ChunkX = stream.ReadInt32(); ChunkZ = stream.ReadInt32(); RecordCount = stream.ReadInt16(); stream.ReadInt32(); Data = stream.ReadInt32Array(RecordCount); return mode; }
public void ReadPacket(MinecraftStream stream) { ChunkX = stream.ReadInt32(); ChunkZ = stream.ReadInt32(); RecordCount = stream.ReadInt16(); stream.ReadInt32(); Data = stream.ReadInt32Array(RecordCount); }
public NetworkMode ReadPacket(MinecraftStream stream, NetworkMode mode, PacketDirection direction) { var length = stream.ReadUInt8(); EntityIds = stream.ReadInt32Array(length); return mode; }
public void ReadPacket(MinecraftStream stream) { var length = stream.ReadUInt8(); EntityIds = stream.ReadInt32Array(length); }