コード例 #1
0
        //Hides black image used between levels
        IEnumerator HideLevelImage()
        {
            while (!boardScript.IsSetup())
            {
                yield return(null);
            }

            //Disable the levelImage gameObject.
            levelImage.SetActive(false);
            MusicManager.isMove = true;
            //Set doingSetup to false allowing player to move again.
            doingSetup = false;
        }