public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return true; }
public bool HandleMovement(MotionEvent motionEvent, PullToRefreshComponent pullToRefreshComponent) { pullToRefreshComponent.UpdateEventStates(motionEvent); pullToRefreshComponent.PullUp(motionEvent, _firstY); pullToRefreshComponent .ReadyToReleaseLower(pullToRefreshComponent .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight); return(true); }