public bool HandleMovement(MotionEvent motionEvent,
                            PullToRefreshComponent pullToRefreshComponent)
 {
     pullToRefreshComponent.UpdateEventStates(motionEvent);
     pullToRefreshComponent.PullUp(motionEvent, _firstY);
     pullToRefreshComponent
         .ReadyToReleaseLower(pullToRefreshComponent
                                  .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight);
     return true;
 }
 public bool HandleMovement(MotionEvent motionEvent,
                            PullToRefreshComponent pullToRefreshComponent)
 {
     pullToRefreshComponent.UpdateEventStates(motionEvent);
     pullToRefreshComponent.PullUp(motionEvent, _firstY);
     pullToRefreshComponent
     .ReadyToReleaseLower(pullToRefreshComponent
                          .GetBottomViewHeight() > PullToRefreshComponent.MinPullElementHeight);
     return(true);
 }