public void TakeInput() { string startCoord; string endCoord; Console.WriteLine(this.player.CurrentPlayer() + " Enter Your Move"); Console.Write("Starting Coordinate : "); startCoord = Console.ReadLine(); Console.Write("Ending Coordinate : "); endCoord = Console.ReadLine(); if (startCoord == endCoord) { StartGame(); } else { Coordinate start = FindXY(startCoord); Coordinate end = FindXY(endCoord); if (CheckValidColor(start)) { if (CheckValidMove(start, end) == true) { { char temp = board.GetCoord(start.GetX(), start.GetY()); if (board.GetCoord(end.GetX(), end.GetY()) == 'K' || board.GetCoord(end.GetX(), end.GetY()) == 'k') { GameOver(); return; } board.SetCoord(end.GetX(), end.GetY(), temp); board.SetCoord(start.GetX(), start.GetY(), 'X'); } this.player.ChangePlayer(); StartGame(); } else { Console.WriteLine("Invalid Move in"); StartGame(); } } else { Console.WriteLine("Invalid Move out"); StartGame(); } } }