public void Write(Wrapped wSock) { wSock.writeVarInt(0x08); wSock.writeDouble(X); wSock.writeDouble(Y); wSock.writeDouble(Z); wSock.writeFloat(Yaw); wSock.writeFloat(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0C); wSock.writeFloat(Sideways); wSock.writeFloat(Forward); wSock.writeBool(Jump); wSock.writeBool(Unmount); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x06); wSock.writeFloat(Health); wSock.writeShort(Food); wSock.writeFloat(FoodSaturation); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2B); wSock.writeByte(Reason); wSock.writeFloat(Value); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x39); wSock.writeSByte(Flags); wSock.writeFloat(Flyingspeed); wSock.writeFloat(Walkingspeed); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x29); wSock.writeString(SoundName); wSock.writeInt(EffectpositionX); wSock.writeInt(EffectpositionY); wSock.writeInt(EffectpositionZ); wSock.writeFloat(Volume); wSock.writeByte(Pitch); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2A); wSock.writeString(Particlename); wSock.writeFloat(X); wSock.writeFloat(Y); wSock.writeFloat(Z); wSock.writeFloat(OffsetX); wSock.writeFloat(OffsetY); wSock.writeFloat(OffsetZ); wSock.writeFloat(Particledata); wSock.writeInt(Numberofparticles); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x1F); wSock.writeFloat(Experiencebar); wSock.writeShort(Level); wSock.writeShort(TotalExperience); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x27); wSock.writeFloat(X); wSock.writeFloat(Y); wSock.writeFloat(Z); wSock.writeFloat(Radius); wSock.writeInt(Recordcount); for (int x = 0; x < Records.Length - 1; x++) { wSock.writeSByte(Records[x]); } wSock.writeFloat(PlayerMotionX); wSock.writeFloat(PlayerMotionY); wSock.writeFloat(PlayerMotionZ); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x08); wSock.writeDouble(X); wSock.writeDouble(Y); wSock.writeDouble(Z); wSock.writeFloat(Yaw); wSock.writeFloat(Pitch); wSock.writeSByte(Flags); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0C); wSock.writeFloat(Forward); wSock.writeByte(Flags); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x02); wSock.writeVarInt(Target); wSock.writeVarInt(Type); wSock.writeFloat(TargetX); wSock.writeFloat(TargetY); wSock.writeFloat(TargetZ); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2A); wSock.writeInt(ParticleCount); wSock.writeBool(LongDistance); wSock.writeFloat(X); wSock.writeFloat(Y); wSock.writeFloat(Z); wSock.writeFloat(OffsetX); wSock.writeFloat(OffsetY); wSock.writeFloat(OffsetZ); wSock.writeFloat(ParticleData); wSock.writeInt(ParticleCount); foreach (var i in Data) wSock.writeVarInt(i); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x27); wSock.writeFloat(X); wSock.writeFloat(Y); wSock.writeFloat(Z); wSock.writeFloat(Radius); wSock.writeInt(RecordCount); foreach (var record in Records) { wSock.writeSByte(record); } wSock.writeFloat(PlayerMotionX); wSock.writeFloat(PlayerMotionY); wSock.writeFloat(PlayerMotionZ); wSock.Purge(); }