public void Write(Wrapped wSock) { wSock.writeVarInt(0x18); wSock.writeVarInt(EntityID); wSock.writeInt(X); wSock.writeInt(Y); wSock.writeInt(Z); wSock.writeByte(Yaw); wSock.writeByte(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0A); wSock.writeInt(EntityID); wSock.writeInt(X); wSock.writeByte(Y); wSock.writeInt(Z); wSock.Purge(); }
public static void WriteModifierData(Wrapped wSock, ModifierData Data) { wSock.Send(Data.UUID); wSock.writeDouble(Data.Amount); wSock.writeByte(Data.Operation); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x07); wSock.writeSByte(Status); wSock.writeInt(X); wSock.writeByte(Y); wSock.writeInt(Z); wSock.writeSByte(Face); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x01); wSock.writeInt(EntityID); wSock.writeByte(Gamemode); wSock.writeSByte(Dimension); wSock.writeByte(Difficulty); wSock.writeByte(MaxPlayers); wSock.writeString(LevelType); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x30); wSock.writeByte(WindowID); wSock.writeShort(Count); for (int x = 0; x < Count; x++) WrappedExtension.WriteSlot(wSock, Slotdata[x]); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x32); wSock.writeByte(WindowID); wSock.writeShort(Actionnumber); wSock.writeBool(Accepted); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0C); wSock.writeFloat(Forward); wSock.writeByte(Flags); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x15); wSock.writeString(Locale); wSock.writeSByte(ViewDistance); wSock.writeSByte(ChatMode); wSock.writeBool(ChatColors); wSock.writeByte(DisplayedSkinParts); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x30); wSock.writeByte(WindowID); wSock.writeShort(Count); foreach (var slotData in Slots) WrappedExtension.WriteSlot(wSock, slotData); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x41); wSock.writeByte(Difficulty); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2D); wSock.writeVarInt(WindowId); wSock.writeString(WindowType); wSock.writeString(WindowTitle); wSock.writeByte(NumberOfSlots); if (WindowType == "EntityHorse") wSock.writeInt(EntityID); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x24); wSock.writeLong(Location.Pack()); wSock.writeByte(Byte1); wSock.writeByte(Byte2); wSock.writeVarInt(BlockType); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x19); wSock.writeVarInt(EntityID); wSock.writeByte(HeadYaw); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2D); wSock.writeByte(Windowid); wSock.writeByte(InventoryType); wSock.writeString(Windowtitle); wSock.writeByte(NumberofSlots); wSock.writeBool(Useprovidedwindowtitle); wSock.writeInt(EntityID); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0C); wSock.Send(PlayerUUID.ToByteArray()); wSock.writeInt(X); wSock.writeInt(Y); wSock.writeInt(Z); wSock.writeByte(Yaw); wSock.writeByte(Pitch); wSock.writeShort(CurrentItem); WrappedExtension.WriteEntityMetadata(wSock, Metadata); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2E); wSock.writeByte(WindowID); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0E); wSock.writeSByte(Type); wSock.writeInt(X); wSock.writeInt(Y); wSock.writeInt(Z); wSock.writeByte(Pitch); wSock.writeByte(Yaw); WrappedExtension.WriteObjectMetadata(wSock, Data); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x31); wSock.writeByte(WindowID); wSock.writeShort(Property); wSock.writeShort(Value); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0F); wSock.writeVarInt(EntityID); wSock.writeByte(Type); wSock.writeInt(X); wSock.writeInt(Y); wSock.writeInt(Z); wSock.writeSByte(Pitch); wSock.writeSByte(HeadPitch); wSock.writeSByte(Yaw); wSock.writeShort(VelocityX); wSock.writeShort(VelocityY); wSock.writeShort(VelocityZ); WrappedExtension.WriteEntityMetadata(wSock, Metadata); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x35); wSock.writeInt(X); wSock.writeShort(Y); wSock.writeInt(Z); wSock.writeByte(Action); wSock.writeShort(Datalength); wSock.Send(NBTData); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x23); wSock.writeInt(X); wSock.writeByte(Y); wSock.writeInt(Z); wSock.writeVarInt(BlockID); wSock.writeByte(BlockMetadata); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x08); wSock.writeInt(X); wSock.writeByte(Y); wSock.writeInt(Z); wSock.writeSByte(Direction); WrappedExtension.WriteSlot(wSock, Helditem); wSock.writeSByte(CursorpositionX); wSock.writeSByte(CursorpositionY); wSock.writeSByte(CursorpositionZ); wSock.writeShort(Slot); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x24); wSock.writeInt(X); wSock.writeShort(Y); wSock.writeInt(Z); wSock.writeByte(Byte1); wSock.writeByte(Byte2); wSock.writeVarInt(BlockType); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x07); wSock.writeInt(Dimension); wSock.writeByte(Difficulty); wSock.writeByte(Gamemode); wSock.writeString(LevelType); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x29); wSock.writeString(SoundName); wSock.writeInt(EffectpositionX); wSock.writeInt(EffectpositionY); wSock.writeInt(EffectpositionZ); wSock.writeFloat(Volume); wSock.writeByte(Pitch); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x0B); wSock.writeVarInt(EntityID); wSock.writeByte(Animation); wSock.Purge(); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x2B); wSock.writeByte(Reason); wSock.writeFloat(Value); wSock.Purge(); }
public static void WriteSlot(Wrapped wSock, SlotData Data) { if (Data.ID == -1) { wSock.writeShort(-1); return; } wSock.writeShort(Data.ID); wSock.writeByte(Data.ItemCount); wSock.writeShort(Data.ItemDamage); if (Data.NbtData == null) { wSock.writeShort(-1); return; } wSock.writeShort((short)Data.NbtData.Length); wSock.Send(Data.NbtData); }
public void Write(Wrapped wSock) { wSock.writeVarInt(0x17); wSock.writeVarInt(EntityID); wSock.writeSByte(DeltaX); wSock.writeSByte(DeltaY); wSock.writeSByte(DeltaZ); wSock.writeByte(Yaw); wSock.writeByte(Pitch); wSock.writeBool(OnGround); wSock.Purge(); }