// Token: 0x06003C2E RID: 15406 RVA: 0x001119BC File Offset: 0x0010FBBC public ConfigDataModelSkinResourceInfo GetSoldierModelSkinResourceInfo(int soldierId) { IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader; int soldierSkinId = this.GetSoldierSkinId(soldierId); return(BattleUtility.GetSoldierModelSkinResourceInfo(configDataLoader, soldierSkinId, soldierId)); }
// Token: 0x0600318F RID: 12687 RVA: 0x000C2548 File Offset: 0x000C0748 public ConfigDataModelSkinResourceInfo GetSelectedSoldierModelSkinResourceInfo(IConfigDataLoader configDataLoader) { if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_GetSelectedSoldierModelSkinResourceInfoIConfigDataLoader_hotfix != null) { return((ConfigDataModelSkinResourceInfo)this.m_GetSelectedSoldierModelSkinResourceInfoIConfigDataLoader_hotfix.call(new object[] { this, configDataLoader })); } BJLuaObjHelper.IsSkipLuaHotfix = false; return(BattleUtility.GetSoldierModelSkinResourceInfo(configDataLoader, this.SelectedSoldierSkinId, this.SelectedSoldierId)); }