Esempio n. 1
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        // Token: 0x06003C2E RID: 15406 RVA: 0x001119BC File Offset: 0x0010FBBC
        public ConfigDataModelSkinResourceInfo GetSoldierModelSkinResourceInfo(int soldierId)
        {
            IConfigDataLoader configDataLoader = GameManager.Instance.ConfigDataLoader as IConfigDataLoader;
            int soldierSkinId = this.GetSoldierSkinId(soldierId);

            return(BattleUtility.GetSoldierModelSkinResourceInfo(configDataLoader, soldierSkinId, soldierId));
        }
Esempio n. 2
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 // Token: 0x0600318F RID: 12687 RVA: 0x000C2548 File Offset: 0x000C0748
 public ConfigDataModelSkinResourceInfo GetSelectedSoldierModelSkinResourceInfo(IConfigDataLoader configDataLoader)
 {
     if (!BJLuaObjHelper.IsSkipLuaHotfix && this.TryInitHotFix("") && this.m_GetSelectedSoldierModelSkinResourceInfoIConfigDataLoader_hotfix != null)
     {
         return((ConfigDataModelSkinResourceInfo)this.m_GetSelectedSoldierModelSkinResourceInfoIConfigDataLoader_hotfix.call(new object[]
         {
             this,
             configDataLoader
         }));
     }
     BJLuaObjHelper.IsSkipLuaHotfix = false;
     return(BattleUtility.GetSoldierModelSkinResourceInfo(configDataLoader, this.SelectedSoldierSkinId, this.SelectedSoldierId));
 }