//player chooses where to place their ships //must not overlap //must rotate? //ships are destroyer (2) Submarine(3) Battleship(4) carrier(5) //for each turn, show opponents board, obscured to their knowledge (and their own board?) //keep score by tracking which ships have been destroyed public void Start() { Console.SetWindowSize(100, 56); Console.SetWindowPosition(0, 0); Board Board1 = new Board(); Board1.DrawBoard(2, 1); Board1.DrawBoard(2, 26); Board1.SetShipLocations(); Console.ReadKey(); }
private void PlayerShoot() { Console.WriteLine("Here's your board"); Board.DrawBoard(player.Grid); Console.WriteLine("Your enemy's board"); Board.DrawBoard(player.EnemyGrid); Console.WriteLine("\nNow shoot!"); Console.WriteLine(); Console.WriteLine("Enter x"); string readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int x)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } Console.WriteLine("Enter y"); readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int y)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } player.Shoot(botPlayer, x, y); }
private void LostMessage() { Console.WriteLine("Here's your board"); Board.DrawBoard(player.Grid); Console.WriteLine("Your enemy's board"); Board.DrawBoard(player.EnemyGrid); Console.WriteLine("You lost :("); Console.WriteLine("!!! BETTER LUCK NEXT TIME !!!"); Console.WriteLine(); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); }
private void WonMesssage() { Console.WriteLine("Here's your board"); Board.DrawBoard(player.Grid); Console.WriteLine("Your enemy's board"); Board.DrawBoard(player.EnemyGrid); Console.WriteLine("You won!"); Console.WriteLine("!!! CONGRATULATIONS !!!"); Console.WriteLine(); Console.WriteLine("Press any key to exit..."); Console.ReadKey(); }
private void PlantShips() { Board.DrawBoard(player.Grid); Console.WriteLine("Enter starting position of your ship"); Console.WriteLine("Enter x"); string readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int x)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } Console.WriteLine("Enter y"); readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int y)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } Console.WriteLine("Enter ending position of your ship"); Console.WriteLine("Enter x"); readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int a)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } Console.WriteLine("Enter y"); readLineResult = Console.ReadLine(); if (!int.TryParse(readLineResult, out int b)) { Console.WriteLine("It's not a number!"); Console.WriteLine("Press any key to exit the game..."); Console.ReadKey(); Environment.Exit(0); } int addShipsResult = shipController.AddShip(x, y, a, b); if (addShipsResult != 0) { if (addShipsResult == 1) { Console.WriteLine("Ship can't be placed diagonally"); } else if (addShipsResult == 2) { Console.WriteLine("Ship's length can't be equal 1"); } else if (addShipsResult == 3) { Console.WriteLine("Ship can't be placed on occupied tile"); } else if (addShipsResult == 4) { Console.WriteLine("Unknown error"); } Console.ReadKey(); return; } player.Grid = new List <List <char> >(shipController.Grid); botPlayer.Grid = new List <List <char> >(shipController.Grid); player.SetWinningShotNumber(x, y, a, b); botPlayer.SetWinningShotNumber(x, y, a, b); }